Monitoring your game servers is one of the main tasks after your game is launched, in order to get analytics data, downtime, number of players and so on.
Now, the number of players who receive the rewards will not be limited to a particular number, but instead limited to a percentage of the total number of participants who pass the minimum threshold of Fame Points and fought battles.
Further down this tutorial, we will implement the logic to load the right level based on the number of players, and for this we will use a convention that each level will be name with the following format:"Room for X" where X will represent the number of players.
As games are replaced with newer titles, the number of players still enjoying the games that have been live for some time dwindles to a level- typically fewer than 1% of all peak online players across all EA titles- where it's no longer feasible to continue the behind-the-scenes work involved with keeping the online services for these games up and running.
To start a new game with custom settings(number of players, player names, board size) click on the New toolbar button or go to Ctrl; N Game New. To start a new game with the same settings as the current game, click on Restart Game on the toolbar.
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