I'm not talking about their contribution to the world of special effects.
她随后前往免费范围的数字,特效工作室工作。
She then went towork for Free Range Digital, a special effects studio.
重要的是,这个特效的制作者是HBO,而不是Facebook。
Importantly, the producer of this special effect is HBO, not Facebook.
它是中国独一无二的世界级特效电影主题公园。
It is an exclusive world-class special-effect movies theme park in China.
有了iCloudPhotoLibrary照片图库,每次调整和特效应用都会在你所有的设备上自动更新。
With iCloud Photo Library, every adjustment and effect is automatically updated across devices.
你会想在任何时间VanArts视觉效果学校就像视觉特效艺术家。
You will be thinking like a VFX artist in no time at VanArts visual effects school.
我们公司是专业娱乐照明和特效设备的专业制造商。
Our company is aprofessional manufacturer of Pro Entertainment lighting and special effect equipment.
真人和CG人物之间的互动增加了特效的难度.
The interaction between real people andCG characters increases the difficulty of special effects.
我在整个职业生涯中还没做过这么多特效工作,但我发现UE4的级联粒子系统非常好学。
I have not done much effects work in my career, but I found UE4's Cascade particle system to be easy to learn.
隔离式RS-485收发器可支持DMX512舞台照明和特效应用.
Isolated RS-485 transceivers support DMX512 stage lighting and special-effects applications.
如此大型的好莱坞大片有动作,冒险和特效,往往是好莱坞最成功的进口中国。
Such big Hollywood blockbusters with action, adventure and special effects tend to be Hollywood's most successful imports to China.
LydiaChoy在游戏、电影以及VR行业中打拼了14年,担任过程序,美术以及特效。
Lydia Choy has spent 14 years working in film, games, and VR industries in the roles of programming,art, and VFX.
无论你看哪里,都有充满特效的视频,原创的颜色,创造性的过渡,优秀的2D和3D动画。
Wherever you look, there are videos filled with special effects, original colours, creative transitions, excellent 2D and 3D animations.
从特效和计算机辅助设计到虚拟现实,几乎没有一个行业因公司的技术而发生革命。
From special effects and computer-aided design to virtual reality, there is hardly an industry that has not beenrevolutionized by the company's technology.
Houdini是一个3D动画和视觉特效工具,广泛应用于电影、广播、娱乐和可视化等媒体行业。
Houdini is a 3D animation and visual effects tool, used widely throughout the media industry for film, broadcast, entertainment and visualisation.
你将从概念到实施开发实时特效,并努力在游戏中的所有特效上保持一致的美学特征。
You will develop real time effects from concept to implementation and work to maintain a consistent aesthetic across all of the effects in the game.
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