Приклади вживання Magnavox Англійська мовою та їх переклад на Українською
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Magnavox in North America.
Ralph Baer eventually licensed the product to Magnavox and in 1972 Magnavox launched the first ever home console to hit the market, The Magnavox Odyssey.
Magnavox Odyssey- the world 's.
After releasing the console in September 1972 through their dealerships, Magnavox sold between 69,000 and 100,000 units by the end of the year, and 350,000 by the time the console was discontinued in 1975.
Magnavox Odyssey Released in 1972.
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Three different graphics were used for the three different game variations(Tennis, Hockey,and Smash); Magnavox marketed the 500 as having a fourth game(Soccer) by using the squash player graphics with the hockey playing field.
A Magnavox 2.0 shelf stereo.
Baer stated that he felt the low initial sales were due to the high price- US$100 being the equivalent of US$587 in 2017- and because of Magnavox restricting sales to its dealerships and implying that the device only worked with Magnavox televisions.
Magnavox released the Odyssey in 1972.
The rifle game was turned into a separately sold add-on game, Shooting Gallery, and Magnavox added paper money, playing cards, and poker chips to the console, to go along with the plastic overlays for the games that enhanced the primitive visuals.
Magnavox Odyssey was released in 1972 though.
The internal circuitry had been designed with discrete components rather than integrated circuits due to cost concerns;these concerns were no longer valid by 1971, but Magnavox did not have enough time to redesign every internal component of the machine prior to the planned production start date.
Funai Corporation, the licensee for Philips and Magnavox in North America, says the Philips 24-inch Android TV is on sale now at major retailers across the U.S. and Canada, currently none are listing the product online.
The Magnavox Odyssey turned out not to be as successful as the company would of hoped, but with the introduction of the home console to the market it was only a matter of time before other companies tried their luck with consoles.
According to video game historian Martin Picard,"in 1971, Nintendo had- even before the marketing of the first home console in the United States-an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey(released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s.".
Which could be considered the Magnavox Odyssey's competitor but it was no competition, the Atari was the more advanced in technology and sales despite Magnavox's attempts at releasing updated versions of the Odyssey.
Space Race was the first arcade racing video game, as well as the first game with a goal of crossing the screen while avoiding obstacles, though a few racinggames had been released in 1972 for the Magnavox Odyssey home video game console.[1][2][3] Later games in that genre are the arcade game Frogger and the Atari 2600 Freeway, both from 1981.[13] A similarly-titled, expanded version of Space Race was published by ANALOG Software in 1981 for the Atari 8-bit family of computers as Race in Space.
Magnavox already had a single-chip design in mind that year, but wanted to have a product they could release immediately if Texas Instruments, the supplier of their single video game chips, was unable to deliver in a timely manner.
According to Baer, after the initial holiday season Magnavox considered dropping the console, but the modest continuing demand the following year convinced them to manufacture an additional 27,000 units for the 1973 holiday season, selling 20,000 of them.
Magnavox produced no more games for the console after 1973 and rejected Baer's proposals for an add-on that would add sound to games, a putting controller and associated golf game, and console variants that would have been cheaper or supported up to four players.
The three creators of the Brown Box again demonstrated the device to Magnavox in July 1969; they received a tepid reaction from most of the executives, but Vice President of Marketing Gerry Martin was in favor and Magnavox agreed to produce the console.
In 1974, however, Magnavox sued Atari along with several competitors including Nutting, Allied Leisure, Bally Midway, and Williams Electronics for infringing on Baer's patents for video games played on a television screen.
In addition to that, Atari and Magnavox were partners of sorts after Atari got sued for copyright infringement( for pong, and its not so shocking resemblance to Magnavox's ping-pong) and decided to become an Odyssey licensee, if you can't pay them, join them.
Over the next twenty years Sanders and Magnavox sued several other companies over the issue, focusing on"paddle-and-ball" type games like Pong and Table Tennis that were more clearly related to the ping pong game patent; the final lawsuits ended in the mid 1990s.
As the Odyssey was discontinued Magnavox released the first successive dedicated consoles- consoles that could only play games built into the system- in the Magnavox Odyssey series, the Odyssey 100 and Odyssey 200, as part of the first generation of video game consoles;
Atari settled early on in the court case with Magnavox, and in return were granted a license in exchange for US$1.5 million and access granted to Magnavox to all technology produced by Atari from June 1976 to June 1977, while the other defendants paid higher penalties.
There are conflicting reports between Baer and Magnavox employees as to whether Magnavox produced 120,000 or 140,000 consoles in 1972; additionally, Odyssey product manager Bob Fritsche recalled selling 69,000 units that year, while Baer recalled sales being closer to 100,000.
Magnavox designed the exterior of the machine, and re-engineered some the internals with some consultation from Baer and Harrison; they removed the ability to display color, used only the three dial controller, and changed the system of selecting games from a dial to separate game cards that modified the console's circuitry when plugged into the console.
As the Odyssey was discontinued Magnavox released the first successive dedicated consoles- consoles that could only play games built into the system- in the Magnavox Odyssey series, the Odyssey 100 and Odyssey 200, as part of the first generation of video game consoles; the Odyssey 100 was only capable of playing the ping pong and hockey games from the original Odyssey.