영어에서 Beginning of your upkeep 을 사용하는 예와 한국어로 번역
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Colloquial
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Ecclesiastic
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Ecclesiastic
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Programming
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Computer
At the beginning of your upkeep, choose one-.
Example: In a Two-Headed Giant game, a player controls Test of Endurance, an enchantment that reads, At the beginning of your upkeep, if you have 50 or more life, you win the game.
At the beginning of your upkeep, you lose 1 life.
If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains"At the beginning of your upkeep, you may turn this creature face down.".
At the beginning of your upkeep, you may gain 1 life.
Vanishing N" means"This permanent comes into play with N time counters on it,""At the beginning of your upkeep, if this permanent has a time counter on it, remove a time counter from it," and"When the last time counter is removed from this permanent, sacrifice it.".
At the beginning of your upkeep, each player loses 1 life.
At the beginning of your upkeep, remove a time counter.
At the beginning of your upkeep, remove a time counter.
At the beginning of your upkeep, each player discards a card.
At the beginning of your upkeep, you draw a card and you lose 1 life.
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
At the beginning of your upkeep, exile a creature card from your graveyard.
At the beginning of your upkeep, if you have 40 or more life, you win the game.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
At the beginning of your upkeep, you may exile all cards from your hand face down.
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.
Delirium- At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
This action doesn't use the stack," and"At the beginning of your upkeep, if this card is suspended, remove a time counter from it," and"When the last time counter is removed from this card, if it's exiled, play it without paying its mana cost if able.