영어에서 Windows runtime 을 사용하는 예와 한국어로 번역
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Component DLL development makes the Windows Runtime environment extensible.
The Windows Runtime is built on the essentials of COM.
UWP is an application model built on top of the Windows Runtime.
See Move from Windows Runtime 8.x to UWP.
UWP is an application model built on top of the Windows Runtime.
The API surface area of Windows Runtime is very large, with over 11,000 members.
For new UWP apps and components, we recommend that you use C++/WinRT, a standard C++17 language projection for Windows Runtime APIs.
With C++/WinRT, you can author and consume Windows Runtime APIs using any standards-compliant C++17 compiler.
For new UWP apps and components, we recommend that you use C++/WinRT, a new standard C++17 language projection for Windows Runtime APIs.
Win2D Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration.
Type System Describes basic C++/CX types and programming constructs, and how to utilize C++/CX to consume and create Windows Runtime types.
The Windows Runtime, and WinRT APIs, are an evolution of Windows APIs.
You can convert between.NET Framework streams and Windows Runtime streams, if necessary.
Windows Runtime app packages are ZIP-based container files that are defined as a subset of the ISO and ECMA Open Packaging Conventions(OPC) standards.
Visual Studio 2012 introduces a simplified approach, async programming, that leverages asynchronous support in the. NET Framework 4.5 and the Windows Runtime.
Creating a Windows Runtime Component in C or Visual Basic and Calling it from JavaScript.
Provides extension methods for converting between tasks and Windows Runtime asynchronous actions and operations.
Windows Runtime is a technology first introduced in Windows 8 and which offers a core infrastructure, a common type system, and a standard programming model.
C++/CX language reference Describes the set of extensions that simplify C++ consumption of Windows Runtime APIs and enable error handling that's based on exceptions.
Shows how to create a Windows Runtime type, package it in a Windows Runtime component, and then call the component from a Windows 8.
To expose functionality to callers in other languages, you can convert the library into a Windows Runtime Component.
But the Windows Runtime was designed to be callable from a great range of different programming languages.
With C++/WinRT, you can both consume and author Windows Runtime APIs using any standards-compliant C++17 compiler.
Frequently-asked questions Answers to questions that you're likely to have about authoring and consuming Windows Runtime APIs with C++/WinRT.
Support for native/JavaScript interop debugging, Windows Runtime exception diagnosis, and async code debugging(both Windows Runtime and PPL).
Concurrency and asynchronous operations This topic shows the ways in which you can both create and consume Windows Runtime asynchronous objects with C++/WinRT.
This template demonstrates the midl. exe> cppwinrt. exe toolchain, where Windows Runtime metadata(. winmd)is generated from IDL, and then implementation and header stubs are generated from the Windows Runtime metadata.
C++/WinRT is Microsoft's recommended replacement for the C++/CX language projection, and the Windows Runtime C++ Template Library(WRL).
C++/WinRT is an entirely standard modern C++17 language projection for Windows Runtime(WinRT) APIs, implemented as a header-file-based library.
For new UWP apps and components,we recommend that you use C++/WinRT, a new standard C++17 language projection for Windows Runtime APIs.