Ví dụ về việc sử dụng Turn meter trong Tiếng anh và bản dịch của chúng sang Tiếng việt
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Speed and Turn Meter.
Daze Character cannot counter, assist, or gain extra turn meter.
Team A's Rey will have Turn Meter(TM) moving~33.5% faster than Team B's Rey.
Ewok Elder both gives and receives additional turn meter with Teebo.
Characters that can remove turn meter are imperative as well as those that can apply specific Debuffs.
Shock Character cannot heal, gain buffs,or gain bonus turn meter.
Master Plan Resets cooldowns and grants 100% turn meter when a special attack is used.
Fracture Speed set to 0, cannot gain buffs,bonus attacks, or turn meter.
Qui-Gon Jinn-QGJ has a 65% chance to remove 30% turn meter on his Basic ability each turn. .
Having the Plaguebearer Zeta on her unique here is important too, as“many” B1 Battle Droids are going to have less than 50% health from inflicted Plague at any given time,so 35% more turn meter for Mother Talzin.
A lot of good RNG is necessary to ensure that Turn Meter removal will remain consistent throughout the phase.
When this unit is defeated, they revive with 100% Health,and gain 100% Turn Meter. Unique.
Since none of the Phoenix characters are big on Turn Meter reduction, the key to a solo of the Rancor Raid, this Zeta does not have much impact.
Teebo+ Ewok Elder- Teebo, when under Stealth buff,can remove all turn meter on his Basic ability.
Jyn can also utlize her first Special(Rebel Counterattack)to give 100% turn meter to an allow, and when running with other Rebels, Jyn can also revive fallen toons in case things go wrong during the raid.
There will be times when, regardless of potency,characters simply can't remove turn meter across multiple turns. .
With Expose creating big damage hits andStagger removing all Turn Meter upon the next attack, these can be very valuable, especially in Territory Battles.
What gives Phasma an edge in the raid, however,is her Victory March Special which gives 50% Turn Meter for the full team.
Teebo's other Special(Bring Low)can also Dispel as well as remove 60% turn meter, which can be very useful in Phase 1 if either of the side guards are taunting.
It's wiser to run a full team of five characters that can help keep the captain/rancor from taking a turn in caseseveral characters receive a Dodge or the turn meter removal is resisted.
When joined with a Stealthed Teebo or another high damage dealer, turn meter can either be removed or just significant damage can be applied.
Almost as soon as zVader-L teams started to crowd the top tiers of Arena, players discovered that zMaul offered an evenbetter Lead between offering increased Dodge, Turn Meter gains, and instant Stealth.
Jyn Erso- Jyn's second Special(Truncheon Strike)can remove all turn meter from an enemy and the Special is on a short 2-turn cooldown, so it can be used often.
Nihilus- Annihilate will not apply to enemies, but does 3-6% damage each time, and Force Draid(doesn't increase enemy cooldowns)can reduce turn meter as well as still reduce Annihilate cooldown.
Without Tenacity Down,it becomes extremely difficult for different characters to reduce Turn Meter on any of the enemies and without Speed Down, enemies will still move too quickly for Turn Meter reduction to have the optimal effect.
Every character on the team continues todo massive damage while constantly removing turn meter from the Captain on each of their turns. .
Save Use the Force(UtF)for times when the rancor gains over 3/4 of his Turn Meter in order to remove all the rancor's turn meter. .
Her unique ability Zeta is figuratively named Plaguebearer and reads simply:“When any unit falls below half health, Talzin gains 35% Turn Meter.”This gives Mother Talzin increased turn meter when“any unit,” allied or opposing, falls below 50% health.
In another example, Wedge has the Leader ability Rebel Heroism that allows any Rebel on the same team to gain +30% Offense, to recover 15% of Max Health on a Critical Hit,to gain 10% Turn Meter on a Critical Hit, and also recover 25% of Max Health whenever the character defeats an enemy.
His Let the Hate Flow special will now read“All other units lose 5% Health and Palptine recovers Health equal to 150% the total amount lost.Palpatine gains 50% Turn Meter for each Shocked enemy. All allies gain Health Steal Up for 1 turn.” The addition being the new buff- Health Steal Up.