Exemplos de uso de Random enemy em Inglês e suas traduções para o Português
{-}
-
Colloquial
-
Official
-
Medicine
-
Financial
-
Ecclesiastic
-
Ecclesiastic
-
Computer
-
Official/political
If all are debuffed, a random enemy then gets a DOT.
For each active Phoenix ally,deal 15% more damage and Expose a random enemy.
Another random enemy will become Exposed for 3 turns.
If all enemies are debuffed,inflict Damage Over Time on a random enemy.
If all are debuffed, a random enemy then gets a DOT.
If the target enemy was a Droid or Separatist,then deal damage to a third random enemy.
Curses a random enemy in an area to take increased damage.
The unique ability, Wound in the Force,inflicts damage over time on a random enemy without debuffs.
Deal Physical damage to a random enemy with a 55% chance to Stun them for 1 turn.
Final Text: Stun target enemy for 1 turn with an 80% chance to Stun another random enemy can't be evaded.
The original text reads:“A random enemy that isn't taunting gains Taunt for 1 turn and Bossk gains Taunt until that enemy is defeated or until Taunt is dispelled on either character.
Finally, apply 1 Thermal Detonator to a random enemy target for each Bounty Hunter ally.
Additional Areas to Focus: Nihilus'Wound in the Forceunique ability inflicts damage over time on a random enemy without debuffs.
FINAL TEXT: Inflict Fear on target enemy and another random enemy for 1 turn, which can't be copied or dispelled.
Deal special damage to target enemy andinflict Ability Block for 1 turn with a 60% chance to deal damage to a second random enemy.
Neeku inflicts confuse on himself, and 3 stacks on target enemy, he inflicts an additional 3 stacks on a random enemy that is not confused for each stack of confuse on Neeku.
The original text reads:“Deal special damage to target enemy and inflict Ability Block for 1 turn with a 20% chance to deal damage to a second random enemy.
Note that the attack reads“deal physical damage 10 times to random enemy targets,” so this would mathematically be more powerful against a smaller number of enemies than it would at the beginning of a battle- something to think about.
In addition, if Jar Jar picks up any debuffs during the encounter,he has a 10% chance to deal massive damage to a random enemy at the start of his turn.
In an import review, GamesRadar praised the story, butcriticized the game's difficulty due to random enemy AI, though they later gave the English release 8/10, citing changes had removed most of the game's annoyances.
In addition, if Bossk has full health, inflict Evasion Down on allenemies for 3 turns, otherwise Expose the target enemy along with another random enemy for 3 turns.
At the start of its turn, the Falcon has a 50% chance each to Dispel all debuffs on a random ally, Dispel all buffs on a random enemy, Target Lock a random enemy, and grant Speed Up for 2 turns to a random ally.
The full in-game text on Darth Nihilus' Wound in the Force unique with the Zeta reads“At the start of each of his turns,Nihilus inflicts Damage Over Time for 2 turns on a random enemy that doesn't have any debuffs.
At the start of each enemy turn, if they are Plagued and Talzin is active,they inflict Plague on another random enemy, which can't be Evaded or Resisted.
Deal Physical damage 2 times to random enemies, dealing 50% less damage.
On Turn, choose 3 random enemies.
Daniel wears a new outfit for this stage and the random enemies are now tougher, requiring two hits to be felled.
On Turn, choose 3 random enemies: if they have a positive effect, remove 1.
Seventh Fleet Commander(unique):The Chimaera inflicts target lock on 2 random enemies at the start of each of its turn which cannot be resisted.
Every 7 seconds,call down Bombardment on a random nearby enemy.