Exemple de utilizare a Fortress level în Engleză și traducerile lor în Română
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Alliance Fortress Level.
Fortress level in the province.
A defeat in defense costs one Fortress level.
All players start with Fortress level 1, with 25 garrisoned archers.
The number of siege machines that can attack one Fortress level, is 4.
When the Fortress level reach 0, the Rally point is considered destroyed.
The price of the Curtain wall is equal to 5% of the basic price of the current Fortress level.
The higher the Fortress level is, the more siege machines can fire at the wall.
The number of siege engines(without Battering rams), firing the wall,depends on Fortress' level.
Raising Fortress levels- each Fortress level increases production by a certain%.
Even if you send more siege machines,only the number allowed by the Fortress level will fire.
A Castle is destroyed when its Fortress level reaches 0(each defensive defeat drops the Fortress level by 1).
It has working economy that produces resources andgold, according to the number of villagers and the fortress level there.
If you send more machines than the number allowed by the Fortress level, the ones with the biggest attack strength will charge.
When another Fortress level get built, the existing levels of Moat vanish and the player is let to build another 10 levels of it.
The construction takes 1:12 hours and when finished, the colony holds the following buildings: farms- level 8, Town square- level 1, Transport station- level 1, Tradе route- level 1,Houses- level 7, Fortress- level 4.
In tab'Military', a button for construction of fortress level will become accessible in case the fortress was damaged by enemy's attack.
Thus, if certain player has already researched 5th Fortification level, and his Alliance has 1st level of the same Technology, the player uses the Fortress walls fortification bonus of 6th level, butdoesn't have the necessary levels of the Technology to allow the construction of 6th Fortress level, where 6, personal and not alliance, Fortification levels are required.
Example: If you send 200 soldiers, 5 Trebuchets, 1 Catapult and1 Ballista to attack a Fortress level 1, the 4 Trebuchets, which have the bigger attack strength, will charge first.
Permissible level of fortress in ordinary vodka- 40%, but it happens also 50%, and 56%.