Examples of using Development of the game in English and their translations into Chinese
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Political
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Ecclesiastic
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Programming
Development of the game began in 1998.
This safeguards the development of the game.
Development of the game began in January 2009.
It's better to talk about the development of the game.
Development of the game is currently 50% complete.
Dojo: How many people were involved in the development of the game?
Actual development of the game itself was accomplished in six weeks.
We want the Early Access community to be part of the development of the game.
Baldur's Gate 3, it seems that someone is working on the development of the game.
Similar to Chinese movies, the development of the game industry is as fatal as it is.
We want to makesure all the money raised goes directly to the development of the game.
Zachtronics discontinued development of the game less than a month after its first release.
It kind of goes back to the story of the development of the game.
Development of the game began shortly after the release of Sonic 2 in late 1992.
Rarely, but awesomely, you get titles that refer behind the scenes to the development of the game itself.
Development of the game began in late 2012, after the shipment of Assassin's Creed III.
Initially Hiromichi Tanaka, the main designer of Final Fantasy III,was also involved in the development of the game.
Throughout the development of the game, we made sure to integrate HDR every step of the way.
Players, technology,business and culture have always been the driving force behind the development of the game industry?
He said he liked that the development of the game“isn't behind closed doors, like normal publishers.”.
From inspiration to inception to production, the development of the game may be the only thing more insane than the game itself.
In this time, development of the game has moved from external developer CyberConnect2 to Square Enix's in-house team.
But the function iscurrently only for developers to debug their own development of the game, I believe that soon after the consumer.
Can be said to be the rapid development of the game industry, and experience a change in the year.
In July 2012, Microsoft ceased development of the game permanently to re-align its"long-term goals and development plans.".
A total of 130 people were involved in the development of the game and the first six to eight months were spent conceiving how the game would look.