What is the translation of " KHRONOS " in Chinese?

Noun
柯罗诺斯
chronos
khronos

Examples of using Khronos in English and their translations into Chinese

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West Hall Khronos.
西大厅Khronos.
Khronos 3D Graphics Developer Day Sessions.
Khronos3D图形开发日.
The new specification can be found on the Khronos website and via GitHub.
新规范可以在Khronos网站和GitHub上找到。
Khronos has a proven multi-company governance process.
Khronos拥有经过验证的多公司治理流程。
OpenCL is an openstandard maintained by the non-profit technology consortium Khronos Group.
OpenCL这种开放式标准由非营利性技术机构Khronos集团负责维护。
Khronos has released the OpenGL 4.5 specification.
KhronosGroup发布了OpenGL4.5规范。
The new NNEF 1.0 documentation project andspecification are available on the Khronos Registry.
新的NNEF1.0文件项目和规范已上线:KhronosRegistry。
If Khronos were to try and lay down the law for how to do eye tracking, we would be out of date very quickly.
如果Khronos试图制定如何实现眼动追踪的法则,我们将很快过时。
Android 4.3 introduces support for Khronos OpenGL ES 3.0 but requires special hardware to run.
Android4.3引入了对KhronosOpenGLES3.0的支持,但要求特定的硬件才能运行。
Like OpenGL™ ES, Vulkan is an open standard for 3D graphics andrendering maintained by Khronos.
就像OpenGL™ES一样,Vulkan是3D图形和渲染的一项开放标准,由KhronosGroup维护。
In December, the Khronos Group released NNEF, a hardware abstraction layer for deep-learning accelerators.
去年12月份,Khronos的团队发布了深度学习加速器的一个硬件抽象层--NNEF。
The COLLADA format was originally developed by Sony andis now jointly supported by Sony and the Khronos Group.
COLLADA格式最初是由索尼公司开发的,现在是由索尼和Khronos集团的支持。
This technical specification was reviewed by the Khronos members and approved for public release on December 8, 2008.
该技术规范在由Khronos成员进行审查之后,于2008年12月8日公开发表。
Update 4/4/2016: Turns out maybe he's not actually the god of time,because Kronos is the god and“khronos” is time.
年4月4日更新:原来他也不是真正的时间之神,因为克洛诺斯是个神而“柯罗诺斯“才是时间。
Product is based on a published Khronos Specification, and is expected to pass the Khronos Conformance Testing Process.
该产品基于已发布的Khronos规范,有望通过Khronos一致性测试过程。
OpenXR's‘working group', under which representatives from member companies are actively developing the standard,is facilitated by Khronos Group.
在Khronosgroup的协助下,OpenXR“工作组”内成员公司的代表一直在积极开发该标准。
That's what Khronos has done in the past with the development of open graphics APIs like OpenGL and, more recently, with the Vulkan standard.
这正是Khronos过去在OpenGL等开放图形API,以及最近的Vulkan标准中所做的事情。
At the moment it is impossible to write an application that can run everywhere,and that's the engineering problem that Khronos is looking to fix.”.
就现在而言,要编写一个可以在任何地方运行的应用不太可能,而这正是Khronos希望解决的工程问题。
SYCL, from Khronos, provides heterogeneous computing built on OpenCL and C++, and Codeplay has released ComputeCpp Community Edition.
Khronos的SYCL提供基于OpenCL和C++的异构计算,Codeplay已经发布了ComputeCpp社区版本。
The vision APIwill also explore interoperability with existing Khronos standards for camera control, video processing, compute acceleration and graphics rendering.
视觉API同时还将探索与现有的Khronos照相机控制、视频加工、计算加速和图像渲染标准的互通性。
The Khronos Promoter, Contributor and Academic membership fees remain unchanged at $75,000, $18,000 and $1,000 per year.
Khronos的发起者Promoter、贡献者Contributor和学术Academia会员费用保持不变,即每年$75000美元、$18000美元和$1000美元。
Throughout the development of the specification, multiple Khronos members have been developing independent implementations to ensure a robust and complete specification.
在整个规范开发的过程中,这些Khronos会员企业也都开发了独立执行以确保该规范的专业化和完整度。
What Khronos is fixing, is don't compete on a basic API call, because if you compete there, you're just adding friction, you're not adding value.
Khronos正在解决的问题是,不要在基本的API调用上竞争,因为如果你在那里竞争,你只会增加摩擦,你并没有增加价值。
OpenCL was initially developed by Apple but later taken under the Khronos umbrella, a non-profit group managing several standards including OpenGL and WebGL.
OpenCL最初由Apple开发,但随后被非盈利组织Khronos接收,该组织管理着若干标准,包括OpenGL和WebGL。
At SIGGRAPH 2016, Khronos announced that Vulkan would be getting support for automatic multi-GPU features, similar to what is offered by Direct3D 12.
科纳斯在SIGGRAPH2016上宣布,Vulkan将提供类似于Direct3D12的多卡互联功能。
The standard is being developed under the Khronos Group, the organization behind a number of major graphics standards like OpenGL, WebGL, and Vulkan.
该标准正在KhronosGroup下开发,KhronosGroup是OpenGL,WebGL和Vulkan等众多主要图形标准的组织。
In January, the Khronos Group created an exploratory group to determine the industry's interest in developing a simplified open standard for embedded heterogeneous communications.
月,Khronos集团创建了一个探索小组,以确定该行业对开发嵌入式异构通信的简化开放标准的兴趣。
Official GDC Sessions related to Khronos standards: Khronos members and developers will present on topics from Vulkan Lessons Learned to the Future of VR.
GDC官方关于Khronos标准的演讲:Khronos会员企业和开发者们将带来关于未来VR的Vulkan相关介绍。
If there is enough interest, Khronos will form a working group and invite all interested parties to collaborate on the development of a multi-vendor standard.
如果有足够的兴趣,Khronos将组成一个工作组,并邀请所有感兴趣的各方合作开发多供应商标准。
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