Examples of using Base language in English and their translations into Danish
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Colloquial
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Official
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Medicine
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Financial
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Ecclesiastic
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Official/political
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Computer
The string is invariant translation is identical to base language.
The base language is defined by the developer: most of the time it will be English.
Localizer Mode The dialog selection is always set to update the base language.
Such modification should be done only in the base language and only outside iLocalize.
By default, it is the base language of the project. Target Language Choose the target language. .
Double-click the symbol to make the string invariant translation is identical to base language.
The files will be added to the base language and will be copied to all localized languages. .
If checked, the layout of all the languages will be reverted to the layout of the base language.
The next view allows you to choose the base language and the available languages to import.
The base string has been modified most of the time this happens after an update of the base language.
Create localized file from base language if it does not exist during update of the project.
The base string has been modified most of the time this happens after an update of the base language.
Set< language> as Base Language: click this button to set the base(or reference) language. .
New features: New BiDi feature,making it possible to switch the base language direction of block elements.
This option will update the base language with the new version of the bundle and then propagate all the changes to all localized languages. .
The selected files will be irreversibly removed from the base language and all localized languages of the project.
If the file needs to exist, use the command Project>Rebuild Selected Files to rebuild a new file from the base language.
Fixed issues: BiDi: List items should support andretain correct base language direction Make it possible to run CKEditor inside of Firefox chrome.
A: If you are a localizer, you should never add orremove an item from a nib file because the localized file won't be in synch anymore with its base language.
Note: If the layout has changed too much,it is possible to reset the layout to the base language layout by using the command Project> Rebuild Selected Files.
This command will update the base language files according to the new application and will propagate these changes to all other languages in a safe manner.
Follow the assistant's instructions: select the application you have built,choose the base language(English by default), etc.
Optionally check the button[Create non-existing localized file from base language] to create any missing file in the language of the bundle from the base language of the project.
Mark strings as to check when creating a non-existent localized file from the base language in a new project.
Create non-existing localized files from base language: Check that button if any file that exists in the base language but not in the imported language must be created.
What is new in version 3.4 Beta: New features: New BiDi feature,making it possible to switch the base language direction of block elements.
For example, the developer fixed a typo orchanged a string in the base language: it is suggested to verify the string to make sure the translation is in sync with the base language.
The history inspector The history inspector displays the list of all snapshots andthe corresponding item for the current selected string base language and localized language. .
Create non-existing localized file(s) from base language: if this option is checked, any base language file that has no corresponding localized files will be copied to the localized language. .
When the developer releases a new version of the application, use the Project>Update From Bundle command to update the base language of the project: iLocalize will update your language according to the latest modifications of the base language.