Examples of using Enemy unit in English and their translations into German
{-}
-
Colloquial
-
Official
-
Ecclesiastic
-
Medicine
-
Financial
-
Ecclesiastic
-
Political
-
Computer
-
Programming
-
Official/political
-
Political
Sir, PFC Lee is running toward the enemy unit.
For each destroyed enemy unit you get money.
Keep units in packs so the enemy cannot attack from as many sides, and so you can outnumber each enemy unit.
Fighting If you move next to an enemy unit, you may attack it.
Transforms an enemy unit into a harmless beast, with all special abilities disabled.
You will lose life every time an enemy unit gets through the map.
It engages an enemy unit with a Shield Value too high for the Berserker to eliminate.
Overwhelming Odds-Deal damage and gain bonus movement speed for each enemy unit in a targeted area.
Fireblast Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
Must not have justtaken part in a combat that has eliminated an enemy unit this includes ranged weapon units as well.
Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point.
Your units gain most experience points(XP) from killing an enemy unit 8XP per level of the unit killed.
Evner Penitence Forces an enemy unit to move slower and take more damage from attacks and spells.
Ranged Units who start a turn EngagedCANNOT use their Ranged weapon that turn- even if the enemy unit that was Engaging them is eliminated.
However, he has to bribe every enemy unit in every territory he crosses by paying 1 silver.
Spear Units are also Support Units however(like Ranged Units) which means that they do NOT have to Engage an enemy Unit when played into battle.
Fires a magic missile at an enemy unit, stunning and dealing damage.
Every enemy unit destroyed, every batch of resources delivered, every building successfully demolished or repaired boosts your Empire, your Clan and yourself further to the top of the rankings.
Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects.
The map is relatively empty, but not unspectacular: the centerpiece is an capturable supergate, guardedby an Ori warship, which attacks every enemy unit that is within range.
This maneuver caused enormous damage to each enemy unit, but also leads to the destruction of the ship.
An enemy unit on the battlemat within the target grid of the ranged unit is NOT"engaged" and can be recalled from the battlemat on the controlling player's turn according to the normal recall rules.
Axe spots a weakness and strikes, instantly killing an enemy unit with low health, or dealing moderate damage otherwise.
Click on your unit that is next to an enemy unit, and click on the enemy you want to attack- this will bring up a window that presents further options for the fight.
This means that a Ranged Unit CANNOT shoot thesame turn it is played if it is engaging an enemy unit but it is not adjacent to a friendly unit, as it has not been played as a Support unit. .
The hero earns experience points for every enemy unit killed in battles in which they were also present, regardless of whether the battle was won or lost.
Dragon Tail Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage.
Gives a chance to stun and knockback an enemy unit on an attack, as well as gaining bonus movement speed after a bash occurs.
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit. .
And here we get into a gunfight with enemy unit, both live bullets flying overhead, followed by an explosion the shrapnel that flies two feet from us, and we reflexively and move in another direction.