Examples of using Pool button in English and their translations into German
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Colloquial
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Official
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Ecclesiastic
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Medicine
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Financial
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Ecclesiastic
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Political
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Computer
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Programming
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Official/political
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Political
Changing the name of an pool button.
Every pool button contains the preset values.
Press the first macro pool button.
The pool buttons are"Go" as default.
This can be stored on a MAtricks pool button.
The pool buttons contain a lot of information.
Press Edit and then the first Macro pool button.
Pressing one of the pool buttons will execute the macro.
Select all the fixtures and press the pool button.
The pool button will have a red"S" or a grey"T.
Creates the new content at the first available pool button.
The pool buttons contain a lot of information.
When it's Use Earliest theconsole will use the first free pool button.
If you edit a pool button you get an Edit MAtricks pop-up.
When it is Use Earliest the console will use the first free pool button.
Right clicking a bitmap effect pool button gives you a pop-up like this.
Now press Store and press the existing Layout Pool Button.
In the Image Pool you have a pool button for the images in the show.
The stored MAtricks can be accessed by pressing the pool buttons.
The cyan number in the effect pool button tells you how many fixtures currently uses the effect.
Then you perform a go(as default) when you press the pool button the first time.
Now you can press the pool buttons and the effect will run in the pool as if it was running on an executor.
You can access this pop-up by pressing the Preset[Type] Pool button in the Preset Pool. .
Right clicking a sequence pool button gives you a pop-up that allows you to change almost everything in a sequence.
When this is activeyou get the Effect encoder toolbar, when you press the effect pool button.
It looks like this: Right clicking a sequence pool button opens the Edit Sequence pop-up.
Press Edit and then(or right click with your mouse)on the first empty Image Pool button.
If your programmer is empty and you press the Pool Button once, you will select all fixtures that can use the effect.
You can access the bitmap effects by pressing the pool buttons or using the commandline.
To edit a(unlocked) mask you can press Edit and then a pool button or right-click with the mouse.