Examples of using Developers can make in English and their translations into Greek
{-}
-
Colloquial
-
Official
-
Medicine
-
Ecclesiastic
-
Financial
-
Official/political
-
Computer
Apart from standard packages, developers can make plugins to extend existing packages.
Developers can make apps for the watch, so third-party support will add the ability to unlock doors at hotels, track your car's location, and plenty more.
Which means that the only way most developers can make a profit is to build luxury condos.
The app developers can make money by directly selling their data, or by sharing it for location-based ads, which command a premium.
In practical terms,it means that developers can make their app feel distinct without chucking buttons and options all over the place.
With HealthKit, developers can make their apps even more useful by allowing them to access your health data.
With HealthKit, developers can make their apps even more helpful by allowing them to entry your well being data.
With HealthKit, developers can make their apps even more useful by allowing them to access your health data.
With HealthKit, developers can make their apps even more useful by letting them access your health info, too.
With HealthKit, developers can make their apps much more helpful by letting them entry your health information, too.
With HealthKit, developers can make their apps even more helpful by allowing them to entry your well being data, too.
Content developers can make client-side image maps accessible by providing device-independent access to the same links associated with the image map's regions.
Facebook is opening up its AR platform so developers can make use of Facebook's immense computing power- for things like image recognition- without having to invest in the costly and complex tech themselves.
With HealthKit, developers could make their apps even more helpful by letting them access your well being info, too.
The developer can make slight tweaks to make it suitable for their platform in appearance but the functionality remains the same.
With nonfree software, support is a monopoly,because only the developer has the source code and only the developer can make any change.
By contrast, proprietary software usually means a monopoly for support because only the developer has the source code,so only the developer can make any change.
Developers can easily make their own iTunes widgets with using easy and simple started tools.