Examples of using Each level has in English and their translations into Hebrew
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Colloquial
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Ecclesiastic
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Computer
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Programming
Each level has 10 units.
The human ego is divided into ranks, and each level has a division into useful people and harmful people.
Each level has a courtyard.
The human ego is divided into ranks, and each level has a division into useful people and harmful people.
Each level has three stars.
The basketball court, on each level, has several obstacles and objects to help reach the basket.
Each level has an entrance and an exit?
Each level has a ranking of three stars.
Each level has anywhere between four and six stages.
Each level has authority over more congregations.
Each level has a rate of tax associated with it.
Each level has a time limit during which it must be completed.
Each level has three colored coins that the player can collect.
Each level has 10 honeycombs, and there are usually between one and three levels. .
Each level has two apartments, except the top floor, where there is a penthouse.
Each level has a time limits on them, make sure you reach the finish line before you run out of time.
Each level has a number of rings to collect, which will add to your score once you complete the maze.
Each level has a game board filled with different colored candies, and might contain obstacles.
Each level has a different shaped grid filled with candies of two to six different colors and sometimes obstacles.
Each level has a target score that you must reach within the available time limit to go to the next level. .
Each level has a certain target that must be met, if you cannot gain the target money within the time limit, then you lose the game.
Each level has a certain target that must be met, if you cannot gain the target money within the time limit, then you lose the game.
Each level has its own language even though everything that happens in one of them is similar to what happens on other levels but in different forms with different materials.
Each level or dimension has a perceptive mechanism.
Each following level has higher value fish, but the task to be completed is also more difficult.
Level 1 has four shooters, with double that amount introduced each level.
Everyone at regiment level has.
Next level has more cards.