Examples of using Simulated reality in English and their translations into Indonesian
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Colloquial
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Ecclesiastic
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Computer
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Ecclesiastic
For all we know we may still live in a simulated reality.
Simulated reality, by contrast, would be hard or impossible to distinguish from"true" reality. .
I say with all my heart that I know we are living in a simulated reality.
Simulated reality, on the contrary, will be difficult or impossible to separate from real reality. .
Elon Musk believes we are living in a simulated reality much like the Matrix or The Sims.
The original Matrix told the story of hacker Neo andhis discovery that the world was in fact a simulated reality.
IT immerses users by making them feel that they are experiencing simulated reality by stimulating their hearing and vision.
This year marks the 20th anniversary of the original Matrix, which told the story of hacker Neo andhis discovery that the world was in fact a simulated reality.
It immerses the user by making them feel like they're experiencing the simulated reality firsthand by stimulating their vision and hearing.
Simulated reality is the hypothesis that reality could be simulated- for example by computer simulation- to a degree indistinguishable from“true” reality. .
Elon Musk publically said thatit's totally possible that we are all living in a simulated reality, like The Matrix.
It depicts a dystopianfuture in which humanity is unknowingly trapped inside a simulated reality, the Matrix, created by intelligent machines to distract humans while using their bodies as an energy source.
Avatamsaka Sutra- a Mahayana Buddhist text describing a cosmos of infinite realms Digital physicsHolographic principle Mathematical universe hypothesis Simulated reality"You're living in a computer simulation, and math proves it?
It depicts a dystopianfuture in which humanity is unknowingly trapped inside a simulated reality, the Matrix, created by thought-capable machines(artificial beings)[b] to distract humans while using their bodies as an energy source.
It engrosses the user by making themselves feel like they are experiencing the simulated reality firsthand, primarily by stimulating their vision and hearing.
Almost no civilization reachingaforementioned technological status will produce a simulated reality, for any of a number of reasons, such as diversion of computational processing power for other tasks, ethical considerations of holding entities captive in simulated realities, etc.
It immerses users by making them feel like they experience the simulated reality firsthand, primarily by stimulating their hearing and vision.
It aims at immersing the users by giving them the feel of experiencing the simulated reality, majorly through the stimulation of the hearing and vision senses.
Because of its convenient applications,the majority of society has become highly dependent on the simulated reality, even going as far as entrusting the system with bringing back the unmanned asteroid explorer, Arawashi.
Human civilization is unlikely to reach alevel of technilogical maturity capable of producing simulated realities, or such simulations are physically impossible to construct.
Although 2D games oftentimes demonstrate excellent artistic design,3D games are better at simulating reality.
