Examples of using Most programmers in English and their translations into Japanese
{-}
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Colloquial
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Ecclesiastic
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Computer
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Programming
And most programmers use this way.
It's considerably harder work than most programmers realise.
Most programmers are told what language to use by someone else.
Some are small, and will go unnoticed by most programmers.
Of course, most programmers know that these features lie beyond the scope of the IEEE standard.
I'm not sure why this is, but it's probably because most programmers hate writing documents.
Most programmers had never seen a multiprocessor, CPU had different word sizes and byte sizes;
Declarative programming has been around for many years, but most programmers are still unaware of it as a concept.
(This isn't something most programmers will find themselves implementing, but the discussion is illuminating.).
Declarative programming's been around for several years, but most programmers continue to be unaware of it as a notion.
Most programmers in those days worked on mainframes, building things like inventory systems, payroll systems and bill-paying systems.
Trying to use Microsoft Paint to manipulate bitmaps is a joke,but that's what most programmers have to do.
If asked, most programmers would probably say they preferred to work alone in a place where they wouldn't be disturbed by other people.
While language purists hate Wikis for that naming scheme,it is very common in the computing world and well known to most programmers.
As Recode pointed out, because most programmers are white men, these AI are actually often trained using white male faces and male voices.
By far the biggest issue with functional programming, it seems to me,is that most programmers aren't familiar with this programming style.
Like most programmers who have done Rails development, I have become very familiar with the Prototype library for JavaScript.
Scala has lightweight closure literal syntax, so Futures introduce little syntactic overhead,and they become second nature to most programmers.
Most programmers that come from statically typed languages(such as C++ or C) ignore their existence and make their life unnecessarily more difficult.
The repeated nature of the same classes of bugs throughout the source tree,also showed us that most programmers learn to code by(bad) examples.
Most programmers will in fact not be using futexes directly but instead rely on system libraries built on them, such as the NPTL pthreads implementation.
Good program development environments automatically recompile dependent code whenever a type is changed,so most programmers need not be concerned about these details.
A programmer spends about 10-20% of his time writing code, and most programmers write about 10- 12 lines of code per day that goes into the final product, regardless of their skill level.
Good program development environments automatically recompile dependent code whenever a type is changed,so most programmers need not be concerned about these details.
Most programmers by intuition understand that when continue is encountered, the controlling condition(i< n) will be(re)evaluated, and that the next loop iteration will only start if the evaluation is true.
Multics was a test-bed for some important ideas about how the complexity of an operating system could be hidden inside it,invisible to the user and even to most programmers.
Additionally, once some of the mystique had worn off, most programmers realized that simple expert systems were essentially just slightly more elaborate versions of the decision logic they had already been using.
Most C++ programmers throw away their return codes.
In fact, most C++ programmers throw away their return.
In fact, most C++ programmers throw away their return.