Examples of using Delay buffer in English and their translations into Korean
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Colloquial
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Ecclesiastic
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Ecclesiastic
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Programming
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Computer
Delay Buffer(first order lag output).
All available information along with the video/ audio recorded by the delay buffer 1515 will be sent to the software developer.
When a game or application runs in the hosting service 210,the video/audio output of the game or application is constantly recorded on a delay buffer 1515.
In either scenario, each Delay Buffer HQ 3121D-3131D is able to variably delay a stream from the HQ video source, or pass the stream through undelayed.
When a game or application is executed on the hosting service 210, the video/ audio outputof the game or application is constantly recorded in the delay buffer 1515.
If there are particular segments they want to save,those segments of video/audio can be moved from delay buffer 1515 to a RAID array 1511-1512 for archival storage and later playback.
Since the game can be activated almost instantaneously(as previously described) it is not difficult to activate it, with its play limited tothe game state recorded by the Brag Clip segment, and then allow the user to do a“fly through” with a camera while recording the compressed video to a delay buffer 1515.
If there are specific segments that the constructioncompany wants to store, then the segments of the video/audio can be moved from the delay buffer 1515 to the RAID arrays 1511-1512 for archival storage and later playback.
Regardless, the video/audio will be stored, in one embodiment, for 15 minutes in a delay buffer 1515, and the user will be able to“rewind” and view his prior game play, and pause, play it back slowly, fast forward, etc., just as he would be able to do had he been watching TV with a Digital Video Recorder(DVR).
Finally, at the end of the joint conference call, the developer and investor will make their comments and disconnect from the hosting service, the architecture firm will be able to"rewind"the video conference call, which was recorded in the delay buffer 1515 and view comments, facial expressions and/ or actions Related to a 3D model of a building made during a meeting.
No matter what, the video/ audio will be stored, in one embodiment, for 15 minutes in the delay buffer 1515, and the user will be able to“rewind” and view his previous game, and pause, play it slowly, fast-forward, etc.. d., as it can do when watching TV with a digital video recorder(DVR).
Finally, at the end of the collaborative conference call, the real estate developer andthe investor will have made their comments and signed off from the hosting service, the architectural firm will be able to“rewind” the video of the conference that has been recorded on a delay buffer 1515 and review the comments, facial expressions and/or actions applied to the 3D model of the building made during the meeting.
The“DVR” capability using a delay buffer 1515 will work with any game or application, limited of course, to the video that was generated when the game or application was used, but in the case of games with 3D DVR capability, the user can control a“fly through” in 3D of a previously played segment, and have the delay buffer 1515 record the resulting video and have the game state of the game segment recorded.
The“DVR” tool, using the delay buffer 1515, works with any game or application, of course, with restrictions, for video that is generated while using the game or application, but in the case of games with the DVR 3D tool, the user can control the“pass-through”(fly through) in 3D of the previously performed segment, and record the resulting video into the delay buffer 1515, and record the game state for the game segment.
After setting up with three mesh, there is no WiFi dead spot in my home, no buffer delay or drop-offs.
If there are specific segments thatthey want to save, then these segments of the video/audio can be moved from the buffer 1515 delay in the disk array 1511-1512 RAID type for archival storage and playback later.
An example of this is an implementation option server service center 210 hosting depicted on Fig. The way the video to buffer delay and/or group video 1550 is a feedback loop, which is passed to the user group interactive streaming video servers 1521-1525 apps/games is fed back into the servers 1521-1525 apps/games or in real time on the way 1552 or according to the selectable delay paths 1551.