Examples of using Executable game in English and their translations into Korean
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Colloquial
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Ecclesiastic
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Ecclesiastic
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Programming
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Computer
The parts of the executable game content can be divided by directories, files and/or sub-parts of files.
In Continue Download Step 885, further and/or new parts of the executable game content are downloaded to the remote client.
The executable game logic can be provided by the game server, the video server system, or a third party system.
In manual initiation, a game player takes some action to start or permit the execution of the downloaded executable game content.
In Provide Code Step 845 parts of the executable game content may be provided to the remote client in a predetermined specific order.
More than one of Clients 110 may each simultaneously receive both streaming game video and executable game content.
Code Source 170 is optionally configured to provide executable game content for more than one video game title.
Thus, the executable game content may pass through different segments of Network 115 relative to the streaming game video.
The Downloader 540 maintains a Priority List 550 which provides the order in which parts of the executable game content will be downloaded.
In some embodiments, both game video and executable game content are provided to Client 110B in a same data packet.
As noted previously, Download Manager 165 is configured to perform various functions related to downloading executable game content to the Client 110B.
For example, in some embodiments, executable game content is transferred from the Code Source 170 to Client 110B via the Network 115.
The Download Manager 165 may modify the order for providing parts of the executable game content repeatedly during downloading of the game code.
Packets of the executable game content are optionally downloaded via a different communication channel than the streaming game video.
Step 760 may comprise, for example, determining a probability of needing any part of the executable game content is lower than a given threshold, before that part will be downloaded.
For example, the executable game content may, when executed, close a browser window in which the streaming game video is being presented.
Download Manager 165 is optionally further configured to monitor the progress of the download of the executable game content and to initiate execution of the downloaded code on Client 110B using a Transition Logic 180.
The next time the executable game content is executed it is optionally configured to present game video in its own program window rather than a browser.
In these instances Step 770 is interrupted, andthe Method 700 returns to Step 710 and continues to stream video to the client while downloading executable game content to the client until such time as Step 760 recurs to transition back to the client side mode of game execution.
Alternatively, the executable game content may be configured to redirect the browser window from Video Source 130 to a video output of the executable game content.
Optionally, packets of the game video and packets of the executable game content are both stored in a receive buffer of Client 110B at the same time.
The executable game content is configured for execution on Client 110B and, when executed, to generate video, based on a game environment, for display to a game player.
In an optional Modify Order Step 850, the order in which parts of the executable game content are provided to the remote client is dynamically modified in response to a current game state.
The parallel transfer of executable game content and delivery of game video means that packets of the game video are received at the same time as, or interspersed between, packets of the executable game content.
In some of these embodiments the executable game content can be downloaded according to the download sequence as it existed at the time of Step 760.
For example, the order in which the executable game content is downloaded can be changed in response to a state of the video game stored on Video Server System 120 or Client 110B.
Revert Step 890 may occur, for example,when the executable game content subset resident in Client 110B is no longer capable of rendering the video for current game state and/or likely future game states.
Even if some segments are different, the executable game content and streaming game video may both pass through other segment(s) of Network 115, e.g., the final segment connecting Network 115 and Client 110B.
In these cases one or more parts of the executable game content are given new higher priorities, for example, within Priority List 550,while other parts of the executable game content are given new lower priorities.
This types of games mainly typically come in two forms either as the original executable game which contains everything needed to play or in source code format which required some fan community backed work to make them playable on modern operating systems.