Examples of using Randomize in English and their translations into Malay
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Computer
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Colloquial
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Ecclesiastic
Randomize angle(%).
Color» page now has a«Randomize» button, just like the Font one does.
Randomize step(%).
The experiment was performed in a completely randomize design with three treatment and four replicates for each treatment.
Randomize positions.
The winners will be selected via a third-party randomizer software'Dynamic Randomize System' to ensure fairness.
Randomize almost everything.
Note: To repeat sequences of random numbers,call Rnd with a negative argument immediately before using Randomize with a numeric argument.
Randomize centers in both dimensions.
On the‘Text Color' page tapping the dice icon(randomize) icon opens the color edit area and selects a random color(if the last color had saturation).
Randomize the tile hue by this percentage.
Notepad++ randomize, sort lines random.
Randomize the tile blur by this percentage.
Completely randomize a fraction of pixels.
Randomize hue/saturation/value independently.
Further, an online store can easily randomize some customers to receive one shopping experience and others to receive another.
Randomize the vertical shift by this percentage.
To maximize randomness, use the Randomize statement without an argument to initialize the random-number generator with a seed based on the system timer.
Randomize the vertical scale by this percentage.
Before calling Rnd, use the Randomize statement without an argument to initialize the random-number generator with a seed based on the system timer.
Randomize the rotation angle by this percentage.
Randomize the tile opacity by this percentage.
Randomize the horizontal scale by this percentage.
Randomize the color saturation by this percentage.
Randomize the color lightness by this percentage.
Randomize the picked value by this percentage.
Randomize the horizontal shift by this percentage.
Randomize the playback order of items in the play queue.
Using Randomize with the same value for number does not repeat the previous sequence.
How should I go about randomizing levels in a“runner” game?