Examples of using Texture mapping in English and their translations into Russian
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More texture mapping units(TMUs).
First, you map a textural appearance to a model using texture mapping functionality.
Sizably more texture mapping units(TMUs).
Texture mapping support for many visualization functions.
Notably more texture mapping units(TMUs).
A single-chip solution, the Banshee was a combination of a 2D video card and partial(only one texture mapping unit) Voodoo2 3D hardware.
Notably more texture mapping units(TMUs).
Nvidia's"NV1" chip had been designed for a fundamentally different type of rendering technology,called quadratic texture mapping, a technique not supported by Direct3D.
Notably more texture mapping units(TMUs).
Texture mapping of images to 3D surfaces with full hardware acceleration, built-in curve and filled curve primitives, and other new features.
Considerably more texture mapping units(TMUs).
Unified Shaders: Texture Mapping Units: Render Output Units and Compute Units(CU) 1 Vertex shaders: Pixel shaders: Texture mapping units: Render output units.
Considerably more texture mapping units(TMUs).
Unified shaders: Texture mapping units: Render output units 2 Each Streaming Multiprocessor(SM) in the GPU of GF110 architecture contains 32 SPs and 4 SFUs.
Significantly more texture mapping units(TMUs).
Some of the functions have equivalents in C, like the mathematical functions abs and sin,while others are specialized in GPU programming tasks, like the texture mapping functions tex1D and tex2D.
Measurably more texture mapping units(TMUs).
Unified shaders: texture mapping units: render output units 2 The GeForce 605(OEM) card is a rebranded GeForce 510.
Noticeably more texture mapping units(TMUs).
Vertex shaders: pixel shaders: texture mapping units: render output units 2 Graphics card supports TurboCache, memory size entries in bold indicate total memory(graphics+ system RAM), otherwise entries are graphics RAM only The GeForce 8M series for notebooks architecture Tesla.
Significantly more texture mapping units(TMUs).
Vertex shaders: pixel shaders: texture mapping units: render output units* NV31, NV34 and NV36 are 2×2 pipeline designs if running vertex shader, otherwise they are 4×1 pipeline designs.** GeForce FX series has limited OpenGL 2.1 supportwith the last Windows XP driver released for it.
Considerably more texture mapping units(TMUs).
Noticeably more texture mapping units(TMUs).
Noticeably more texture mapping units(TMUs).
Significantly more texture mapping units(TMUs).
Significantly more texture mapping units(TMUs).
Substantially more texture mapping units(TMUs).
Vastly more texture mapping units(TMUs).
Appreciably more texture mapping units(TMUs).