Примери коришћења Game had на Енглеском и њихови преводи на Српски
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Colloquial
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Ecclesiastic
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Computer
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Latin
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Cyrillic
This game had everything.
Even 60 Minutes got in on the act,airing a story in 1985 that questioned whether the game had driven some players to suicide.
But this game had everything.
The game had notable differences from the PC counterparts, including the model of Sam being changed from the model of The First Encounter to a more cartoon style Sam, removing the shades to make him look less like Duke Nukem and more like he does today.
In April 2012, the game had more than 9.2 million players!
My game had started to evolve.
Within the first ten days of release, the game had already sold two million copies.
My game had started to evolve.
A friend of Skripkin told him that the game had also become extremely popular in the U.S.
The game had sold over 35 million copies by the end of 2020.
However, boards with a 19×19 grid had become standard by the time the game had reached Korea in the 5th century CE and later Japan in the 7th century CE.
The game had its origin in 1996 in USA and it went by the name?
Within a month of its early access release on Steam, Ark had sold over one million copies.[41]By August 2016, the game had over 5.5 million sales across both Windows and Xbox One, with about 1.5 million from the Xbox One platform.[42].
At its peak, the game had millions of concurrent players thanks to its intense multiplayer combat.
By 1000 AD, the game had become part of courtly education.
The game had a six-year development cycle, which saw several delays and the leak of the game's source code.
By July 2018, the game had sold 8 million copies on the console.
The game had its origin in 1996 in USA and it went by the name‘The Big Game' formed as a consortium of six participating states.
By the end of 2015, the game had sold over two million copies worldwide.
The game had a development budget of $17 million and a marketing budget of $17 million.[3] The game was in development for around three and a half years.
By the 1990s, the arcade game had generated about two and a half billion dollars.
The game had a heavy job, the ups and downs and challenges of gardening, but the basic idea of the game is just for rest and relaxation.
According to Bandai Namco, the game had sold over 9 million copies worldwide as of November 2022[update].
Initially, this game had no multi player mode and was developed to be played for one person.
By December 2014, the game had shipped 45 million copies, including 10 million copies of the re-released version.
In May 2017, the game had sold over two million copies, with total gross revenues estimated at US$60 million.
Three days after release, the game had surpassed one billion dollars in sales, making it the fastest selling entertainment product in history.
By April 2015, the game had sold over one million copies, and by September 2015, the game had over two million copies sold.
For the spectators the game had little interest as only the movements of the pitcher, in general, could be discerned, while the course of the ball eluded the vision of the watchers.
The following month, the game had its peak concurrent player count reach over 1.3 million, surpassing Dota 2's all-time record of 1.29 set in March 2016.