What is the translation of " PHYSICS ENGINE " in Chinese?

['fiziks 'endʒin]
['fiziks 'endʒin]
的物理引擎
一个物理引擎

Examples of using Physics engine in English and their translations into Chinese

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Related to physics engine.
有关物理引擎.
In Unreal Engine 4,physics are simulated using the PhysX 3.3 physics engine.
在虚幻引擎4中,使用PhysX3.3物理引擎模拟物理。
Building a Physics Engine.
构建一个物理引擎.
The physics engine does have to decide what notifications to send, so it isn't entirely decoupled.
物理引擎确实决定了要发送什么通知,所以这并没有完全解耦。
The simulator uses the Bullet physics engine.
该测试程序使用了Bullet物理引擎,….
Experience more realistic physics engine, and enjoy the fun of midnight….
体验更为真实的物理引擎,享受午夜赛车带来的乐趣。
In addition,Valve confirmed that it would be using a new in-house physics engine named Rubikon.
此外,Valve还证实他们将会使用自主研发的物理引擎Rubikon。
Movies using Havok's physics engine technology include:.
部分应用Havok物理引擎技术的电影:.
It is the only bowlinggame that fully embraces the incredible 3D physics engine and effects.
这是唯一的保龄球游戏,充分拥抱令人难以置信3D物理引擎和效果。
The researchers' physics engine“pushes the objects forward in time,” Ullman says.
研究人员的物理引擎‘向前推在时间的对象,'乌尔曼说。
Box2D is an Open Source rigid body 2D physics engine for C++.
Box2D是一个开源的C++2D物理引擎
The researchers' physics engine“pushes the objects forward in time,” Ullman says.
研究人员的物理引擎“推动物体在时间上前进,”Ullman说。
D bowling game is the only bowlinggame that fully embraces the unbelievable 3D physics engine and effects.
这是唯一的保龄球游戏,充分拥抱令人难以置信3D物理引擎和效果。
The two main components of the physics engine are collision detection and collision resolution.
物理引擎的第二个重要步骤是碰撞的检测和解决。
D bowling game is the only bowlinggame that fully embraces the unbelievable 3D physics engine and effects.
刷卡篮球是在只有篮球游戏,完全拥抱令人难以置信3D物理引擎和效果。
For example, I implemented a physics engine but never solved a dynamic programming problem.
比如,我实现了一个物理引擎,但从未解决过动态规划的问题。
D bowling game is the only bowlinggame that fully embraces the unbelievable 3D physics engine and effects.
避免阴沟球!唯一的保龄球游戏,完全拥抱令人难以置信3D物理引擎和效果。
I said, look, let's build a physics engine bounded by the rules of football and see what it looks like.
我说,你看,让我们构建一个物理引擎通过足球的比赛规则为界,看看它是什么样子。
Extreme Car Driving Simulator is the best car simulator of 2014,thanks to its advanced real physics engine.
极端的汽车驾驶模拟器是好的汽车模拟器的2014年,由于其先进真实物理引擎永远想尝试….
If an object goes behind a wall, your physics engine maintains a belief that the object is still behind the wall.
如果一个物体在墙后面,你的物理引擎会认为这个物体仍然在墙后面。
We're proud to be able to provide allUE4 developers with what we consider the world's best physics engine, built-in and fully integrated.
对于能为所有虚幻引擎4开发者们提供我们自视为世界上最好的内置及全面集成的物理引擎,我们深感骄傲。
If an object goes behind a wall, your physics engine maintains a belief that the object is still behind the wall.
如果一个对象去后面的墙,你的物理引擎维护一个信念,即对象仍然是后面的墙上。
As of this writing, a physics engine called Sibernetic has been built for the project and models of the neural connectome and a muscle cell have been created in NeuroML format.
目前,此项目的物理引擎Sibernetic已经建好,神经连接组和肌肉细胞也已创建为NeuroML格式。
Cheetah3D smoothly integrates the industrial strength Bullet physics engine to simulate rigid body and soft body dynamics.
Cheetah3D平稳地集成了工业强度Bullet物理引擎,以模拟刚体和柔体动力学。
The game has a volumetric-based physics engine, and everything can be assembled and disassembled, destroyed, and damaged.
游戏运用了真实的物理引擎,任何物体都能被装配、分解、损坏、摧毁。
Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed.
太空工程师》:游戏使用了一个真实体积相关的物理引擎,游戏中所有物品都可以被组装,解体,损害和破坏。
SceneKit incorporates a physics engine, a particle generator, and easy ways to script the actions of 3D objects.
SceneKit包含了一个物理引擎、一个粒子发生器以及编写3D物体行为脚本的简单方法。
Based on Box2DWeb, the popular 2D physics engine originally written by Erin Catto, ported to JavaScript.
Box2DWeb--基于流行2D物理引擎Box2DWeb,最初由ErinCatto编写,现被移植到JavaScript。
The game has a volumetric-based physics engine, and everything can be assembled and disassembled, destroyed, and damaged.
游戏使用了一个基于真实体积的物理引擎,游戏中所有物品都可以被组装,解体,损坏和破坏。
Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed.
SpaceEngineers使用了一个基于真实体积的物理引擎,游戏中所有物品都可以被组装,解体,损坏和破坏。
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