Examples of using Friendly code in English and their translations into German
{-}
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Colloquial
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Official
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Ecclesiastic
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Medicine
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Financial
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Ecclesiastic
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Political
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Computer
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Programming
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Official/political
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Political
Friendly codes must not match.
What happens when friendly codes match?
Friendly codes define the battle order.
Bird Men ships can espy enemy friendly codes.
The friendly codes are listed in a file xtrfcode.
Starships and planets have their own Friendly Code.
See Friendly Code Matching for details.
Battle order is defined by using numeric friendly codes.
Friendly codes can contain any printable character from the ASCII set.
This mission is intended as a replacement or addition to the btt friendly code.
As a confirmation for wormhole travel, the friendly code will be changed to WRS in this case.
Txt files, in response the send config command or the con friendly code.
Relevant Friendly Code: miX(registered only): lays a mine field that belongs to race X.
This option controls whether players can clone ships using the cln friendly code.
These friendly codes will transfer stuff to all foreign ships, including cloaked ones.
Before movement, in the next turn, your ship will attempt to change the planet's friendly code.
Friendly Code Matching: Special friendly codes never match in PHost.
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Priority build friendly codes are processed here, too, if required by the build queue mode.
To prevent this(maybe because you're towing a friend's fuel-less ship),set your friendly code to nbr.
For example, the mkt friendly code on a ship makes the ship build torpedoes from the minerals it carries.
This experience is given for torpedoes built on a starship using the Gather-build Torpedoes or Build Torpedoes mission orthe mkt friendly code, and for fighters built using Gather-build Fighters or Build Fighters mission, the Rebel racial ability, or the lfm friendly code.
With HOST, the dmp friendly code is used to cancel build orders and recycle parts in starbase storage.
Your own ships, ships with matching friendly codes, and ships whom you have offered the planet level of alliance.
Friendly codes are three-letter codes serving as a password for a planet's or starship's computer systems.
Hence you have to keep these friendly codes all the time, because you don't usually know when you will be granted a priority build.
The friendly code also selects the ship's battle order, and is used for access control with matching friendly codes.
Every mission, friendly code and hull function description includes a section Preconditions listing all preconditions for the respective action.
Ships without numeric friendly codes are now distinguished into aggressive armed ships, non-aggressive armed ships, and freighters, with battle-order values 1000, 1002, and 1004, respectively.