Examples of using Loop points in English and their translations into German
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Colloquial
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Official
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Ecclesiastic
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Medicine
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Financial
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Ecclesiastic
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Political
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Computer
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Programming
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Official/political
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Political
Storing cue and loop points.
But usually, loop points are adjusted"by ear.
Calling out saved cue or loop points.
Load the track whose cue or loop points you want to call out.
To store loop points, press[MEMORY] during loop playback.
CUE The positions of currently set cue and loop points are displayed as marks.
Cue and loop points are displayed as marks on the playing address display.
You can use warp markers, set loop points, start and end point etc.
No other application is comparably comfortable andhas such a reliability finding loop points.
A maximum of 100 cue or loop points can be stored on USB devices per disc.
Use this Jog-wheel for scanning, manual search, changing the playback-speed,Cue functions and editing loop points.
Ten cue points or loop points per track can be stored on a USB device.
When fine-tuning loops you get fantastic support from WaveRobot.Just drag loop points with the mouse or create new ones in a jiffy.
MEMORY Cue points, loop points and hot cues recorded on SD memory cards and USB devices are displayed as marks.
A maximum of 100 cue and loop points per disc can be recorded on USB devices 10 per track for media other than discs.
CUE The positions of cue points, loop points and hot cues are displayed as marks.
A maximum of 100 cue and loop points per disc can be recorded on SD memory cards/USB devices 10 per track for media other than discs.
The maximum number of cue or loop points that can be stored on storage devices(SD, USB) per disc is 100.
After this has been done, all loop points and stuttering will be synchronized perfectly to the beat of the music.
Finding a good"loop point" is a fundamental component for a nice sound.
Information such as cue points, loops points and hot cues can be stored via USB.
The s0 is two in one: first a16Bit sample player with three loop modes and variable sample start and loop point parameters.
The game even for real drivers is unusal with clutch and gas pedal,because the clutch has no loop point.
Memo All Clear(No, Yes):Clears all stored cue points and loop point information.
LOOP IN- Used for setting a start loop point and new cue points during playback.
Playback starts from the Cue or Loop point.
A loop is thepermanent repitition of a sequence between a selected initial loop point and a selected loop end point. .