Examples of using Characters can in English and their translations into Hebrew
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Colloquial
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Ecclesiastic
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Computer
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Programming
My characters can do anything.
Now in the game, characters can die.
Characters can change during a story.
Location: Places the characters can go to.
All characters can learn any skill.
Wait, so Star Wars and Star Trek characters can go on the same branch?
The characters can lie like crazy, but the writer can't.
Ten months later it's almost done and the work on the backgrounds,weapons and characters can start.
Also, I think the characters can have a lot more bite.
Also characters can be pumped, after which they will be available to new ranks, weapons and other items, significantly help to overcome the challenging levels.
Another benefit of animation is often animated characters can be less distracting than real-life people.
Counting characters can be done in constant time with UTF-16.
It's not like the Star Trek universe, where some characters can Vulcan mind meld, fully sharing thoughts and feelings.
Blood& Guts: Characters can spend Bennies on damage rolls!
(Laughter) Now, if you have ever seen a soap opera,you know the stories and the characters can be exaggerated, larger than life, and if you're a fan, you find that exaggeration fun, and if you're not, maybe you find them melodramatic or unsophisticated.
During battle, characters can link to each other to perform unified attacks.
So here's the first exploration of this idea, where characters can be physical or virtual, and where the digital content can literally come off the screen into the world and back.
As with other Tales games, characters can engage in"Over Limit" mode when their green OVL bar is full.
The emotional states of the characters can change or influence the color from one panel to the next, as can place and time of day.
So here's the first exploration of this idea, where characters can be physical or virtual, and where the digital content can literally come off the screen into the world and back.
As a director he sought to"get closer to the way in which characters can adapt to their theories in real life while being subjected to life's many obstacles that keep us from being theoretical and from remaining theoretical".
List of actions a character could have taken, but didn't.
Afterwards the character could appear(materialize) and disappear(dematerialise).
A character can be a person and a place.
If the character can.
The character can be seen….
A number that represents how much damage a character can withstand before dying.
It is possible that the character could.
He could see the potential of what the character could be.".
The character can also cling to the edges of the platforms, jump from one wall to the other', do somersaults in the air, and other similar things.

