Examples of using This vector in English and their translations into Hebrew
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Colloquial
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Ecclesiastic
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Computer
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Programming
The y is this vector.
The bones must have traveled along this vector.
I'm just translating this vector right over here.
So b sinetheta actually would have been this vector.
But the x component of this vector is just a lot longer.
NORAD's not tracking any snoops in this vector.
Well if this vector right here is a cosine theta-- and you.
It's 2i, so it's this vector.
Or we could shift this vector, and put its tail its vector's head.
What's the magnitude of this vector?
And then the other thing is the direction of this vector is defined by the right hand rule, and we will see that in a second.
And what do we know about this vector?
By tapping into the power of this vector based program, you can create detailed and scalable art for almost any applica tion.
So we're done analyzing this vector field.
So I take this vector and say in what direction was the velocity changing when this vector was going on this part of the arc.
And what is the magnitude of this vector right here?
So if you were to draw a perpendicular line here,b cosine theta would be this vector.
So the curl, at any point of this vector field, is 2.
You can expressed this vector, let me do the same colors, you can express this vector x as the sum of its horizontal and vertical components.
What we just figured out is the magnitude of essentially this vector, right?
So they need a vector-- and this vector, it's normally an animal.
This is going to be sine of 30 degrees times this vector n.
I want to reposition the drones to this vector. Sure, I will get the coordinates.
And let's say this vector field, just for the purposes of visualization it could be anything, but let's say it represents the velocity of particles of fluid of any point in two dimensions.
Similary, we can write the y component of this vector as some multiple of j.
So if I called this vector v, I would use a notation, v sub x, and the v sub x would have been this vector right here. v sub x would have been this vector down here.
So if I had an infinitesimally small circle, or sphere, in this vector field, I would have no net density increasing.
We learned that this came from basic trigonometry when we started two-dimensional projectile motion, we saw how to break these vectors down into its components, and the y-component of this vector is going to be r sine of theta.
That we just have an expression that if you give me a point anywhere in this vector field, I can tell you the divergence at that point.
If you took the dot product of this, which is this upside down triangle, with this vector field, what would you get?