Examples of using This vector in English and their translations into Turkish
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Colloquial
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Ecclesiastic
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Ecclesiastic
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Computer
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Programming
Select this vector.
So there's no way I could get to this vector.
So a was this vector dotted with itself.
Translate by this vector.
This vector does not lie entirely on the plane.
Attach to this vector.
So this vector right here must be perpendicular to n.
Let's call this vector x.
And then when you add the two vectors together, you get this vector.
I'm just translating this vector right over here.
If this vector comes up empty, we will bag it… and go for some shore leave.
And then we call this vector b.
You can't represent this vector right there with some combination of those two vectors. .
So the curl, at any point of this vector field, is 2.
So this vector is the partial derivative of z with respect to x times the i unit vector at that point.
So that divergence of this vector field at any point is 1/2.
So this vector is perpendicular to this guy right here. It's perpendicular to the vector n1, n2, n3.
So the dot product of this vector and this vector is 19.
So when you multiply this distance times the unit vector, you're essentially getting this vector.
I multiply this vector times this vector.
You can multiply this one vector times any scalar, and you're just going to get this vector again.
Well what are each of the components of this vector? What is 2x plus y in the i direction?
Let me do this in a different color. What's the x-component?The x-component would be this vector right here.
Likewise, no matter what I multiply this vector by, the top term is always going to be zero.
The set of all Ax is equal to 0, where this is my x,it equals all the linear combinations of this vector and that vector right there?
So I'm able to write this vector, that was associated with the free variable, as a linear combination of these two.
Suppose that a tangent vector to the sphere"S" is given at the north pole,and we are to define a manner of consistently moving this vector to other points of the sphere: a means for"parallel transport.
So c1 times this vector plus c2 times this vector plus c3 times that vector, that will equal the 0 vector. .
No matter what I multiply this vector by, you know, some constant and add it to itself or scale it up,this term right here is always going to be zero.
In particular, this vector field is a Killing vector field belonging to an element of the Lie algebra so(3) of the 3-dimensional rotation group SO3.