Examples of using Gamespot in English and their translations into Serbian
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Archived April 12, 2019, at the Wayback Machine Gamespot.
Tom McShea of GameSpot gave the game 7 out of 10, criticizing the combat, voice acting and story.
Danny O'Dwyer shocked the internet(or at least me)when he announced that he was leaving GameSpot.
Steam has rated this game 9 out of 10 and gamespot rate 8/10 which shows quality of this shooting game.
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information on video games.
Carsillo lauded the"gorgeous" hand-drawn visuals, asserting that the only thing surpassing theartwork was the gameplay, which he said went"beyond pattern recognition."[29] Peter Brown of GameSpot opined that combatting enemies provided a considerably rewarding experience.
GameSpot awarded Crysis a score of 9.5 out of 10, describing it as"easily one of the greatest shooters ever made.".
Critics say the game copies too much from other fighting games without bringing much new to the genre, and has repetitive fighting moves andpoor animation.[20] GameSpot gave the Mobile version a score of 4.4 out of ten and stated that the experience"lacks in so many ways that it's hard for it to even hold a candle to its namesake.
GameSpot awarded Crysis"Best Shooter" in its"Best of 2007" awards, saying that"It was this open-ended, emergent gameplay--the ability to let us tackle our challenges in whatever way we wished.".
Though he said the story anddialogue are"definitely the weakest parts of this game."[42] Chris Watters of GameSpot also gave the Xbox 360 version an 8.5 rating, and said"Punctuated by clever puzzles and lush visuals, each level begs to be replayed thanks to the varied and enticing challenges that promise substantial rewards.".
GameSpot gave the mobile phone version a score of 9.2 out of 10 and said that it"isn't just the best racing game ever made for a mobile phone; it's also a much-needed showcase for V Cast technology.
Getting Over It's difficult gameplay was praised by reviewers, including PC Gamer writer Austin Wood.[1] Rock, Paper,Shotgun listed it as one of the best PC games of 2017,[13] and GameSpot said it might have been the"weirdest game" to come out of 2017.[14] Polygon ranked it 36th on their list of the 50 best games of 2017.
Jeff Gerstmann of GameSpot reviewed each version of the game, and wrote that the soundalike voice actor for Harrison Ford"does a convincing enough job" but felt that some of the other voices"don't fare so well.".
Other than that he said that the balancing of the rounds and questions was arguably close to perfection and scored it as 9/10.[2]Aaron Thomas from GameSpot liked that way the game isn't just a race to see who can regurgitate a memorised answer quickly, but actually forces you to use knowledge in different ways and scored the game as 7.5/10.[3].
GameSpot praises script, acting, graphics and sound:"A well-written, well-acted script give the game a great action-movie vibe, as do authentic-looking visuals and animations powered by the CryEngine 3.
The game also has a score of eight on GameSpot for the PS2 version, a 7.9 for the Gamecube version, and a 7.5 for the Xbox version.
GameSpot editor Jeff Gerstmann opened his review by calling Burnout 3: Takedown one of the best racing games of all time, noting that it stood out among contemporaries in the diverse and expanding genre.
IGN lauded the DS version's unique gameplay experience[33] and GameSpot proclaimed that it was satisfying from start to finish.[26] GameSpot and GameZone, however, were both disappointed that the game was extremely brief.[31][26] 1UP found that even though The Simpsons Game parodied numerous 2D platform game conventions, it used them anyway, making it a pointless endeavor.
GameSpot declared Deadly Alliance the second-best GameCube release of November 2002,[18] and gave the game its annual"Best Fighting Game on Xbox" and"Best Fighting Game on GameCube" awards.[19][20] It also won the Best Brawl award at G-Phoria in 2003,[21] and later would also be included on the best-seller budget lines for all three consoles, PlayStation 2's Greatest Hits, GameCube's Player's Choice, and Xbox's Platinum Hits.
GameSpot considered the gameplay"nothing special"[28] while GameZone called it a"pretty shallow" game that depended too much on repetitive jumping puzzles and a weak combat system.[32] The game disappointed IGN because it did not include an online feature and it was deemed too short.[34] The camera system was found to be problematic by both GameZone and GameSpy, who called it"a pain" and a"busted" feature;[32][29] GameDaily also found it bothersome because it often got stuck.
