Examples of using To create a game in English and their translations into Swedish
{-}
-
Colloquial
-
Official
-
Medicine
-
Ecclesiastic
-
Ecclesiastic
-
Official/political
-
Computer
-
Programming
-
Political
It is not possible to create a game with fewer than 2 players.
even internet, but we actually found two more guys who wanted to create a game so we got started.
Very difficult to create a game that will please everyone.
It is not possible to create a game with an empty name.
They want to create a game that is fair
The developers seem to have been intended to create a game that no one will ever surpass.
The plan was"to create a game where people felt they are connected with each other,
Basically, they have taken advantage of the Internet to create a game that has less downtime than a normal ring game. .
If you are going to create a game, however, make sure you adhere to their guidelines as well.
Xbox 360 experienced through the development kits motivated the team to create a game that could fully render the countryside,
The winning proposal aims to create a game intended to raise the issue of gender-based violence.
This has been made possible through the invention of HTML5 technology, which in retrospect has allowed software developers to be able to create a game once with the function of it being able to be played on all platforms, unlike its predecessor Flash.
It is not possible to create a game with this name as there is already one with it.
decided to create a game where the gamer would not engaged in one murder
employees at MIT wanted to create a game that really would showcase the capabilities of this new machine that had one particular feature they were really interested in, and that was a display screen.
The challenge would be to create a game that would sell around the world.
Barlow's immediate idea was to create a game involving police interviews,
Bethesda and Obsidian decided to create a game that would continue the"West Coast" story rather than the plot of Fallout 3.
as designed by Chen, was to create a game that moved beyond the"typical defeat/kill/win mentality" of most video games.
Invariably, the developers, it turns out to create a game that is characterized by an interesting game touching storyline
One of the hardest things to do in slot machine design is to create a game that manages to be fully-featured without becoming so bloated that it turns away casual players.
Isolation Of the countless games to use this precious creative license over the years, developer Creative Assembly is the first to actually create a game that lives up to it.