Examples of using Interactive software in English and their translations into Vietnamese
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Building the interactive software even more, the stuff that".
And all of Julie's data has been pre-entered into my interactive software model.
Among all these interactive software, two apps have always grasped the attention of the world.
Duke Nukem 3D is a first-person shooter video game developed by 3D Realms andpublished by GT Interactive Software.
They may also learn to create interactive software and 3D prototypes.
These interactive software applications are developed to utilize the core technologies of the Facebook platform.
So today I want to show you my interactive software model that I created.
User interactive software in dialogue mode for ease of operation with protection against invalid entries.
In the first one which I'm going to show you, called Eyecode,it's a piece of interactive software in which, if we read this little circle.
OkMap is an interactive software which allows you to work on your computer screen with web maps or digital maps that you have either bought or scanned.
That’s why CSU delivers 24-hour access to course assignments, online forums,web lectures, interactive software, and audio and visual examples.
For example, they may study geography using interactive software such as Google Maps or Google Earth, instead of looking at a picture.
A number of multinationals have seen huge downward revisions to their second-quarter earnings outlooks,including Take-Two Interactive Software, Noble Energy and V.F. Corp.
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993.
Pronunciation can be difficult to learn from a book-so this is where chatting with native speakers(or using interactive software programs and applications) comes in handy.
Friis and Zennstöm also developed Joost- an interactive software application for distributing TV shows and other forms of video content over the Web.
Harvest Moon: Back to Nature(牧場物語~ハーベストムーン~, Bokujō Monogatari Harvest Moon) is a video game in the farm simulation series Story of Seasons,developed by Victor Interactive Software and published by Natsume.
In a big test among randomly selected children in government schools in Delhi,Mindspark, an interactive software developed in India, has been shown to make a big difference.
Interactive software, which varies by manufacturer, can enable multiple users to simultaneously annotate, write, or draw on the projected image to interact with the content and share ideas.
At the outside walls, that delimits this space thereare a series of touch screen televisions, with interactive software that allows the visitor to surf through Brazilians topics.
It was developed by the Interactive Software Federation of Europe(ISFE) and came into use in April 2003; it replaced many national age rating systems with a single European system.
Driver(known as Driver: You Are the Wheelman in North America), is a 1999 action/driving video game developed by Reflections Interactive andpublished by GT Interactive Software for the PlayStation….
The Story of Seasons video gameseries was originally produced by Victor Interactive Software(acquired by Marvelous Interactive in 2002), with Natsume handling the English translation and distribution in North America.
Interactive software is being specifically developed for use in this programme alongside the licensed software currently in use for the on-campus master's programme in Human Anatomy and our medical degree course.
Ranch Story, and formerly known as Harvest Moon, is an agricultural simulation role-playing video game series created by Yasuhiro Wada andproduced by Victor Interactive Software(acquired by Marvelous Entertainment in 2003, now Marvelous Inc.).
Interactive software is being specifically developed for use in this programme alongside the licensed software currently in use for the on-campus master's programme in Human Anatomy and our medical degree course.
The multitouch kiosks are large format portable touch screens that can easily be placed into any environment, allowing passersby, visitors or potential clients to interact with a website,a game or any interactive software designed to communicate a message.
Passing up the staircase to the second floor, visitors will find a small exhibition gallery, a secondary entrance to the main theater and an entrance to one of the two floors of the 15,000 sqf core exhibition Behind the Screen, which has been completely refurbished with new monitors,computers, interactive software and lighting.