Examples of using Developer comment in English and their translations into German
{-}
-
Colloquial
-
Official
-
Ecclesiastic
-
Medicine
-
Financial
-
Ecclesiastic
-
Political
-
Computer
-
Programming
-
Official/political
-
Political
Developer Comment: Yay buffs.
We're very happy to announce that we are adding two new weeklyblogs to hopefully give you more insight into development and keep you up to date on developer comments you may have missed.
Developer Comment: Junkrat has been performing very well since his rework.
Developer Comment: Mephisto's talents have been largely unchanged since his release.
Developer Comment: Too many traitors have escaped Leoric's grasp lately.
Developer Comment: Shroud of Adun is slightly underperforming compared to its alternatives.
Developer Comment: Rexxar, while a niche Hero, is overperforming compared to his competitors.
Developer Comments: We're thrilled to announce that we're also rolling out the first iteration of battle parties.
Developer Comment: Since our last round of changes, game times have gone up on Volskaya Foundry a little more than we would like.
Developer Comment: Outside of normal talent tuning changes, we wanted to move Celestial Attunement to a later talent tier.
Developer Comment: These changes should be fairly minor, and are just intended to better round out some of Kel'thuzad's talent tiers.
Developer Comment: The first Nexus-born Hero has arrived and is showing a bit of teeth, especially in the burst department.
Developer Comment: We're experimenting with changing Auriel to be a little less dependent on her Hope target in order to be effective.
Developer Comment: We saw an opportunity to make some of Nazeebo's lesser-picked talents more powerful, and more importantly, more fun.
Developer Comment: We will continue to work hard to resolve these and any other issues as we commit to providing a quality experience for our macOS players.
Developer Comment: These changes are intended to limit Samuro's split-pushing capabilities, particularly with Illusion Master, as well as increase his presence in teamfights.
Developer Comment: We're making some changes to Genji to try and make him less frustrating to play against and give opponents more options to counter him.
Developer Comment: As the information can be a bit hidden, we're re-evaluating where we have scaling on heroes that deviates from the normal 4% per level.
Developer Comment: We think that Hanzo is able to burst down bosses and map events too quickly, so we're removing the synergy between Never Outmatched and Serrated Arrows.
Developer Comment: We agree with the feedback that games play out better when there are windows of time to take advantage of enemy cooldowns, particularly when it relates to Supports.
Developer Comment: To help Blaze be a better front line for his team, we're slightly reducing the delay on Jet Propulsion to make it more reliable, and increasing its cooldown to compensate.
Developer Comments: Over the course of the EX Raid Battle field test, much of the feedback we received was focused around how Trainers are chosen to participate in EX Raid Battles.
Developer Comment: Li-Ming continues to be slightly lower performing than we would like, so these changes are directed at giving her a small survivability buff as well as a couple tweaks to under-performing Talents.
Developer Comment: Twin Blades is outperforming compared to other options, so we're slightly reducing its power and increasing the power of Taunt to incentivize Varian players to try tanking for their team more often.
Developer Comment: We're making some changes to Kel'Thuzad to reduce his burst damage combo with Shadow Fissure, as well as to make some adjustments to his talents to make them more competitive with one another.
Developer Comment: For Greymane, we're giving part of Incendiary Elixir's cooldown reduction bonus baseline so that the talent gives him some baseline power, as well as making it easier for him to complete the quest.
Developer Comment: While we're excited for the experience globes and the increased clarity that they offer in regards to how experience is gained, we have read the feedback that it can be too difficult for many heroes to gain the globes.
Developer Comment: Since Valla has a fair bit of Mana tension, and to be consistent with other talents that significantly reduce the cooldown of an ability, we're giving a Mana reduction to Vault on Caltrops so that it remains Mana-neutral when the quest is completed.
Developer Comments: When we first started thinking about features we would be introducing alongside the Pokémon originally discovered in the Hoenn region, a dynamic weather system that reflects real-world weather in-game was one of the first concepts that came to mind.