Examples of using Coordinate system in English and their translations into Hebrew
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Coordinate System.
The plate corresponds to a coordinate system.
Coordinate System.
A point cloud is a set of data points in some coordinate system.
Hence, this coordinate system is always non-inertial.
Astronomers most often locate objects in thesky with a pair of angles defined in the equatorial coordinate system.
Polar coordinate system- Uses only angles and one length.
So if we can get just one DHD converted back to the old coordinate system, the gate network would spread it for us.
The coordinate system is defined based on the robot, where it is and what it's looking at.
Data that relates to the picture that 3D Maps canplot on your custom map by using an XY coordinate system.
It created a new coordinate system that spread to all DHDs.
And each convention will give different values for the numbers, even if the fly is in the same position-coordinates only make sense with reference to a specific coordinate system!
The angular momentum of the observer's coordinate system is proportional to the Darboux vector of the frame.
The analysis of optical systems is greatly simplified by the use of opticalspaces which enable designers to place the origin of a coordinate system at any of several convenient locations.
They have developed a coordinate system to identify the various realities and allow them to get back, but obviously that didn't work.
We know that one unit of time in the train's frame looks longer in Earth frame,so the distance between grid lines of x', ct' coordinate system in ct' direction, is greater than one.
The Frenet- Serret formulas mean that this coordinate system is constantly rotating as an observer moves along the curve.
If we choose a coordinate system in which the four points where f is known are(0, 0),(0, 1),(1, 0), and(1, 1), then the interpolation formula simplifies to.
When dealing with objects that move around(or multiple objects with sizes and shapes),it's helpful to define a local coordinate system for each object, i.e. a coordinate system that can move with, and follow the object.
This is a direct analogy to the coordinate system of the Earth, where any place is specified by the two angles of latitude and longitude.
This is particularly useful if you have aligned your view prior to modeling something, e.g. if an object has a slanted roof and you want to create a window to fit in that roof, it would be verycomplicated to build the window aligned to the local coordinate system of the object, but if you first align your view to the slanted roof, you can easily work in that view coordinate system. .
In figure 8 we can see that for the black coordinate system A happens before B, but for the red coordinates system B happens before A.
Background independence is a condition in theoretical physics, that requires the defining equations of a theory to be independent of the actual shape of the spacetime and the value of various fields within the spacetime. In particular this means that it mustbe possible not to refer to a specific coordinate system- the theory must be coordinate-free. In addition, the different spacetime configurations(or backgrounds) should be obtained as different solutions of the underlying equations.
The origin of an object's local coordinate system is often called the center of the object although it needn't coincide with the geometrical center of the object.
Just as the numbers which represent a vector will change if one changes the coordinate system, the numbers in the matrix that represents the tensor will also change when the coordinate system is changed.
Blender refers to the coordinate system described above as the global coordinate system, though it's not truly global as each scene has its own global coordinate system. .
The World Geodetic System(WGS) is a standard for use in cartography, geodesy,and navigation including GPS. It comprises a standard coordinate system for the Earth, a standard spheroidal reference surface(the datum or reference ellipsoid) for raw altitude data, and a gravitational equipotential surface(the geoid) that defines the nominal sea level.
In a three-dimensional coordinate system, these points are usually defined by X, Y, and Z coordinates, and often are intended to represent the external surface of an object.
We know how to transform points from one space coordinate system to another, but the mathematics or geometry of time-space is different from the Euclid geometry we use for space.