Examples of using Sensor bar in English and their translations into Indonesian
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Colloquial
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Ecclesiastic
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Computer
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Ecclesiastic
The Sensor Bar.
The second distance"m" between the two clusters of light emitters in the Sensor Bar is a fixed distance.
The Sensor Bar.
From these two distances m and mi,the Wii CPU calculates the distance between the Wiimote and the Sensor Bar.
The Sensor Bar.
From these two distances m and mi,the Wii CPU calculates the distance between the Wii Remote and the Sensor Bar using triangulation.
The Sensor Bar.
The Basic set will have 8GB of memory and includes the console, a GamePad,an HDMI cable, a sensor bar and an AC adapter.
SENSOR BAR- WIRELESS(HYPERKIN).
Innovative users have used other sources of IR light,such as a pair of flashlights or a pair of candles, as Sensor Bar substitutes.
One sensor bar port;four Nintendo game cube controller ports;
The obvious drawback to this approach is that it can only producespatial coordinates while its camera can see the sensor bar.
Nevertheless the sensor bar is understanding of halogen lights and sunlight affecting its functions.
This mode also utilizes Wii-based controllers, and itoptionally offers the GamePad as its primary Wii display and motion sensor bar.
Use of the Sensor Bar allows the Wii Remote to be used as an accurate pointing device up to 5 meters approx.
The Wii remote used accelerometers and infrared detection to determine itsposition in 3D space when pointed at the sensor bar.
O The Wii features a sensor bar which can be positioned in a way that the Wii remote can be utilized as an accurate pointing device from a distance of 5 meters.
It uses a combination of built-in accelerometers and infrared detection to sense its position in3D space when pointed at the LEDs in the Sensor Bar.
The Remote should be pointed approximately towards the Sensor Bar; precise pointing is not necessary so long as it is within the limited viewing angle of the Wii Remote.
Nintendo Wii also has a Remote control connected via Bluetooth andhas a 4 port game cube controller with a sensor bar power port and an optional USB message board.
It is not necessary to point directly at the Sensor Bar, but pointing significantly away from the bar will disrupt position-sensing ability due to the limited viewing angle of the Wii Remote.
There is no way to calibrate the position of the cursor relative to where the user is pointing the controller without the twostable reference sources of light provided by the Sensor Bar or substitutes.
Unlike a light gun that senses light from a television screen,the Wii Remote senses light from the console's Sensor Bar, which allows consistent usage regardless of a television's type or size.
Because the Sensor Bar allows the Wii Remote to calculate the distance between the Wii Remote and the Sensor Bar, the Wii Remote can also control slow forward-backward motion of an object in a 3-dimensional game.
Unlike a light gun that senses light from a television screen,the Wii Remote senses light from the console's Sensor Bar(RVL-014), which allows consistent usage not influenced by the screen used.
Such substitutes for the Sensor Bar illustrate the fact that a pair of non-moving lights provide continuous calibration of the direction that the Wii Remote is pointing and its physical location relative to the light sources.
The GamePad also includes motion control(powered by an accelerometer, gyroscope and geomagnetic sensor), a front-facing camera, a microphone, stereo speakers,rumble features, a sensor bar, an included stylus and support for Near Field Communication(NFC) functionality.
The Sensor Bar is about 20 cm(7.9 in) long and has ten infrared LEDs, five at each end of the bar.[44] The LEDs furthest from the center are pointed slightly outwards, the LEDs closest to the center are pointed slightly inwards, while the rest are pointed straight forward.