Examples of using Protoss in English and their translations into Malay
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Colloquial
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Ecclesiastic
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Computer
A Protoss civil war.
There are three races in StarCraft: Terran, Protoss, and Zerg.
In Brood War, the Protoss are led by Zeratul and Artanis.
StarCraft 2 features three different races, Terran, Zerg, or Protoss.
StarCraft's box art depicts a Protoss warrior, flanked by a Terran soldier and a Zerg hydralisk.
Starcraft has three main races: Zerg, Protoss, and Terran.
The second campaign has the player directing a Protoss task force sent to clear the Zerg infestation of the colony by any means necessary.
Through assassinating a Zerg cerebrate,Zeratul inadvertently allows the Overmind to learn the location of the Protoss homeworld, Aiur.
Intrigued by the behavior and mentality of the Terrans, the Protoss remain hidden to examine the humans, while protecting them from other threats without their knowledge.
In the first segment of the game, the player and Jim Raynor are attempting tocontrol the colony of Mar Sara in the wake of the Protoss attack on other Terran worlds.
The story of Starcraft is concluded by following the Protoss Race in their quest to reclaim their homeworld and for Kerrigan to ultimately slay the greatest threat to the entire universe.
The Overmind quickly launches an invasion to assimilate the Protoss and gain genetic perfection.
The Protoss, by contrast, only require a worker unit to begin the process of transporting a building to the theater of operations via warp, and their buildings' shields(but not their structure) are regenerative.
Having retreated with Kerrigan to their primary hive clusters,the Zerg are assaulted by Protoss forces commanded by Tassadar and the dark templar Zeratul.
Millennia before any of the events of the games,a species known as the Xel'Naga genetically engineer the Protoss and later the Zerg in attempts to create pure beings.[11][12] These experiments backfire and the Xel'Naga are largely destroyed by the Zerg.[12] Centuries before the beginning of StarCraft in 2499, the hardline international government of Earth, the United Earth Directorate(UED), commissions a colonization program as part of a solution to overpopulation.
Four years later, in Wings of Liberty, Kerrigan and the Zerg vanish from the Koprulu Sector,allowing the Protoss to once again take on a passive role in the galaxy.
Divided into three campaigns,the game has the player assuming the roles of a Protoss fleet executor, the commander of a Dominion task force, and a Zerg cerebrate, all tasked with retrieving the crystal from a Dominion colony and getting it off the planet as quickly as possible.
Two years later, Kerrigan appears before Raynor in human form and he departs with her to never be heard from again, while the Zerg,the Terran and the Protoss civilizations begin to rebuild in an age of peace and prosperity.
Although the nature of the supply differs between the races-Terrans use physical supplies held in depots,[18] Protoss use a psionic power nexus[19] and Zerg are regulated by the number of controlling overlord units present[20]- the supply mechanic works in exactly the same way for each race, allowing players to create new units when there are sufficient resources to sustain them.
Soon after this, the Terrans discover that a second alien race, the insectoid Zerg,has been stealthily infesting the surface of several of the Terran colonies, and that the Protoss are destroying the planets to prevent the Zerg from spreading.
In the final part of StarCraft, the player is a newly appointed officer within the Protoss military, reporting to Aldaris, a representative of the Protoss government.
The cerebrate's death results in its forces running amok through the Zerg hives, but briefly links the minds of Zeratul and the Zerg Overmind,allowing the Overmind to finally learn the location of the Protoss homeworld Aiur, which the Overmind has been seeking for millennia.
In the first campaign, the player acts as the Confederategovernor of an outlying colony threatened by both the Zerg and the Protoss, Mar Sara, and is forced through events to join the rebel Sons of Korhal under its leader Arcturus Mengsk.
The player assumes three roles through the course of the three campaigns: a Confederate colonial governor who becomes a revolutionary commander, a Zerg cerebrate pushing forward the species' doctrine of assimilation, and a Protoss fleet executor tasked with defending the Protoss from the Zerg.
Just prior to the beginning of the game, in December 2499,an alien race possessing advanced technology and psionic power, the Protoss, makes first contact with humanity by destroying a Confederate colony world without any prior warning.
StarCraft begins days after the first of these attacks, where the predominant Terran government, the Terran Confederacy,falls into a state of panic as it comes under attack by both the Zerg and the Protoss, in addition to increasing rebel activity led by Arcturus Mengsk against its rule.
On the way, the computers automating the colony ships malfunction,propelling the Terran colonists far off course to the edge of Protoss space.[13] Out of contact with Earth, they form various factions to maintain their interests.
In the first act, the player acts as the Confederate magistrate of an outlying colony world of Mar Sara,threatened by both the Zerg and the Protoss, and is forced through events to join the rebel Sons of Korhal under its leader Arcturus Mengsk.
The base game, Wings of Liberty, follows the Terrans, while two expansion packs, Heart of the Swarm and Legacy of the Void, have been released to complement Wings of Liberty andfurther the story from the views of the Zerg and Protoss, respectively.[45][46][47] The story of Wings of Liberty continues from four years after the conclusion of Brood War and revolves around Jim Raynor's struggles against the Terran Dominion.