Examples of using Lua in English and their translations into Slovak
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Programming
Deployment and management system for Lua modules.
Shared library for the Lua interpreter version 5.3.
Install it if you are developing or using Lua scripts.
To each of the button we can assign Lua code or http request which will be send to chosen device in LAN.
GPS scenes are not converted to Lua properly.
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Löve is a framework for making 2D games in the Lua programming language.
Freyja has some unique features such as Lua macros, tools for reverse engineering, and use of GLSL shaders while editing.
Sublime Text is a pretty good one for all operating systems,and it has Lua support built in.
The game's Lua capabilities have been strengthened considerably, which allows content developers to do much more than they could with it on the 1.8 series.
As you probably know by now, L?VE is a framework for making 2D games in the Lua programming language.
Lua is intended for use as an extension or scripting language, and is compact enough to fit on a variety of host platforms.
It is worth mentioningthat Home Center Lite does not have access to Lua coding and can only send http requests.
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The main difference is that the output code can exported into various programming languages- at the moment those are JavaScript, Python, PHP,Dart and Lua.
Lua is a programming language originally designed for extending applications, but also frequently used as a general-purpose, stand-alone language.
What's more, Reaper also supports scripting, so you can use Lua or Python to create new macros or add functionality to Reaper based on your specific needs.
Lua programs are not interpreted directly, but are compiled to bytecode which is then run on the Lua virtual machine.
Redis has built-in replication, Lua scripting, LRU eviction, transactions and different levels of on-disk persistence, and provides high availability via Redis Sentinel and automatic partitioning with Redis Cluster.
Lua programs are not interpreted in the traditional way: they are compiled to bytecode and then executed in the Lua Virtual Machine.
Lua is implemented as a small library of C functions, written in ANSI C, and the implementation goals are simplicity, efficiency, portability, and low embedding cost.
Lua combines simple procedural syntax(similar to Pascal) with powerful data description constructs based on associative arrays and extensible semantics.
Lua is dynamically typed, interpreted from bytecodes, and has automatic memory management, making it ideal for configuration, scripting, and rapid prototyping.
Lua is dynamically typed, interpreted from bytecodes, and has automatic memory management with garbage collection, making it ideal for configuration, scripting, and rapid prototyping.
Lua has been used in many commercial applications(e.g., in LucasArts' Escape from Monkey Island adventure game and robot control software) as well as non-commercial applications(like Angband and its variants).