Examples of using Gamification in English and their translations into Vietnamese
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The Efficacy of Gamification.
P2p financial gamification based on blockchain technology.
The efficiency of gamification.
Gamification takes advantage of the competition instinct that is naturally built in every human being.
The solution is gamification.".
Add a gamification element by getting people to swipe to reveal more information or interact with the ad.
The next big idea is gamification.
This process is called“gamification”(not to be confused with game theory).
We have to go to interactive virtual laboratories and gamification.
Especially in education and business, gamification is growing as a strategic initiative.
Gamification of coding is the latest trend… especially for teachings kids the basic programming concepts.
There needs to be a clear incentive in order to make the gamification work with your audience.
It does not have the social, gamification, and user engagement elements of a modern discussion platform.
So embed social, the same way that Catherine said,"Embed gamification into everything.".
And that distinguishes them from gamification which, of course, goes here in the top right quadrant.
These are all areas of knowledge that we'regoing to bring to bear in understanding what makes gamification work.
If you like gamification, adventure and plenty of bonus opportunities, this casino should be right up your alley.
Corporations have also become aware of the trend of gamification and the effect of games on people like Generation G.
At its core, gamification is about engaging people on an emotional level and motivating them to achieve their goals.”.
As per Wikipedia, the term was coined byNick Pelling in the year 2002 when gamification was first uncovered.
Engagement: techniques such as gamification and incentive prizes are core to the ability to quickly engage markets.
While there hasn't been ahuge amount of formal study conducted on gamification in Australia, initial surveys have returned positive results.
Gamification is about learning from games not just in the sense of learning about the games themselves, but understanding what makes the game successful.
And the ability to use social polling, gamification and a whole host of interaction types provide plenty of opportunity to hook in learners.
Gamification helps to keep quitting smoking fun and is used as a tool to help people stick to their decision, stop smoking, and change their behavior.
Our research shows how gamification becomes a tool to create a space where people can share their ideas with each other.
Although gamification has been around for a couple of years, it is positioned as a future marketing trend and has been gaining more attention as an ideal way to create engagement with a consumer audience.
Emails, contests, content, gamification, or even on- page social sharing tools could cater to those who have the power to link to your site.
Well, here is where gamification, literally, comes to play, turning our lives into an exciting game, full of engaging challenges and missions every step of the way.
By applying the principles of gamification to social interactions, Kuende will create compelling and fun reasons for users to find each other and meet in various locations throughout their community.