Examples of using Level design in English and their translations into Arabic
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Colloquial
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Political
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Ecclesiastic
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Ecclesiastic
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Computer
A game that values good level design.
High level design, space saving layout.
Rolling Sky- A game that values good level design.
Industrial level design, support 24/7 working.
The staff praised it for the fact that its challenge comes from quality level design and not low quality.
Level design could also be hit or miss.
My biggest complaint is that level design isn't too imaginative.
The level design is neat, and the graphics are incredibly detailed.
It looks absolutely beautiful, the level design is fun and it's challenging.
Level design is one place that the game really kind of fails the player.
And as any Trials fan will tell you, the level design is the heart of that game.
The level design is really, really cool, and it's easily the best part about the game.
Gameplay wise, I was just really impressed with the detail andthought that went into the game's level design.
How to improve level design of your game through"Brute-force method".
It doesn't do anything to give it any kind of unique identity, and the level design isn't a refreshing experience.
Unique fineness level design and remarkable grinding-aid effect;
They aren't open, they're pretty flat,and they don't give the player any opportunity to use the level design to their advantage.
Level design is poor, and ultimately it all culminates to create a poor player experience.
Give us back our Copperfield!” Mauses,Objects and other Tier Xs picketed the level design department.
The super low level design can enable doctor to conduct operation sitting by operating table.
Level design is really clever, bosses are fun to fight against and the sound and graphics are totally awesome.
In short, our company has history, has top level design team, well trained workers, and engineer like most dedicated sales team.
The level design is uninspiring, and you have the same tiered point system to earn 1 to 3 stars as you have probably seen before.
Our mission is to provide products to our customers with Italian level design, German level quality, Hongkong level service, but with very competitive price.
Italian level design, German level quality, Hongkong level service with Chinese price.
Super-viscosity, heavy level design, mutual support with peers, solve problems in the game together.
The level design remains mostly static in design, but every level starts off with a hint about what you need to do to solve the‘puzzle'.
Manages iterations of level design and storytelling, documenting overall flow and architecture of a game or similar system.