What is the translation of " VULKAN " in Chinese?

的vulkan™

Examples of using Vulkan in English and their translations into Chinese

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VULKAN Group- Contact.
Vulkan集团-联系人.
What to do with Vulkan Run Time Libraries?
电脑要不要装vulkanRunTimeLibraries?
Support for DirectX® 12 and Vulkan™ games.
Radeon™显卡支持DirectX®12和Vulkan™游戏.
VULKAN Couplings is a division of the globally active VULKAN Group.
VULKAN联轴器分部是全球活跃的VULKAN集团的一个分部。
Imagination announces latest PowerVR GraphicsSDK including full support for new Vulkan API.
Imagination发布最新版PowerVR®图形SDK,可全面支持新的Vulkan™API.
VULKAN Couplings is a division of the globally active VULKAN Group.
VULKANCouplings是活跃于全球的VULKAN集团的一个事业部。
Imagination announces latest PowerVR GraphicsSDK including full support for new Vulkan API.
下篇】Imagination发布最新版PowerVR®图形SDK,可全面支持新的Vulkan™API.
Vulkan, DX12 and Mantle, they're not bringing anything new to the table, they're improving on something existing.
Vulkan,DX12和Mantle,它们不是要带来任何新的东西,它们是在改善现有的东西。
However, it supports the most common technologies such as DirectX 12,OpenGL 4.5, the Vulkan API and more.
但是,它支持最常见的技术,如DirectX12,OpenGL4.5,VulkanAPI等。
It also fully supports the Vulkan API for both standard renders and ray-tracing(with appropriate extensions to the API).
它还完全支持用于标准渲染和光线跟踪的VulkanAPI(对API有适当的扩展)。
What is even more excitingis we are also enabling support for Vulkan 1.0, the new open standard API from Khronos.
更令人兴奋的是我们同时也支持支持Vulkan1.0,沿用Khronos的新开放标准API。
Vulkan can greatly reduce the excess load in the CPU working state, the specific performance we will show in the experience part.
Vulkan可以大幅降低CPU工作状态下的多余负载,具体表现我们将在体验部分展示。
Currently, the two companies have eachmade great progress in support of Khronos' Vulkan™ graphics and compute API.
目前,两家公司已经分别在支持Khronos的Vulkan™图形和计算API方面取得巨大进展。
In 2016, the Khronos Group published the Vulkan API, which is primarily used on Android, that offers similar advantages.
年,KhronosGroup发布了VulkanAPI,主要用于Android,也具备了类似的优势。
Then other low-level APIs started appearing, such as Microsoft's DirectX* 12,Apple's Metal* and now Vulkan.
后来陆续发布了其他低级别API,比如Microsoft的DirectX*12、Apple的Metal*,以及现在的Vulkan
Recently, we have seen the release of many new rendering APIs,not just Vulkan- APIs such as Direct3D 12 and Metal.
最近我们看到发布了很多新的渲染API,不仅仅是Vulkan--比如Direct3D12和Metal。
Here, the engine is using its Vulkan API back-end to talk to our device driver, which in turn controls the PowerVR Wizard GPU.
这里,引擎使用VulkanAPI后端与设备驱动程序交互,进而控制PowerVRWizardGPU。
It is reported that starting from the second beta of Android P Developer,Google will officially join support for Vulkan 1.1.
据悉,从AndroidPDeveloper第二个测试版开始,谷歌将正式加入对Vulkan1.1的支持。
And, while both the Galaxy S7 and S7 Edge support Vulkan 1.0, there hasn't been any mention that they will run Daydream.
而且,虽然GalaxyS7和S7Edge支持Vulkan1.0,但没有提到他们将运行Daydream。
Part of the No Man's Sky Beyond update will include a full overhaul of the graphics rendering API,switching from OpenGL to Vulkan.
NoMan'sSkyBeyond更新的一部分将包括对图形API的全面检修,从OpenGL切换到Vulkan
Powered by Linux, it supports the Vulkan graphics API and Google partnered with Unreal to fully support the Stadia platform.
Stadia由Linux提供支撑,支撑Vulkan图形API,GOOGLE与Unreal合作,全面支撑Stadia平台。
Your applications must run in a Windows 2012 R2 environment, and can make use of DirectX, OpenGL, CUDA,OpenCL, and Vulkan.
您的应用程序必须在Windows2012R2环境中运行,并且可以使用DirectX、OpenGL、CUDA、OpenCL和Vulkan
From the beginning of design, Vulkan will fully consider the mobile platform characteristics of multi-core CPU and GPU collaborative processing tasks.
自设计之初,Vulkan就充分考虑到移动平台多核CPU和GPU协同处理任务的特点。
The API Overhead feature testis a special test for comparing the performance of Vulkan and OpenGL ES 3.0 graphics APIs on your device.
APIOverhead功能测试是一项特殊的测试,用于比较设备上的Vulkan和•OpenGLES3.0图形API的性能。
Vulkan is being designed from the ground up to minimize CPU overhead in the driver, and allow your application to control GPU operation more directly.
Vulkan是完全从零开始设计,以最小化驱动器中的CPU开销,并能让您的应用更直接地控制GPU操作。
This document outlines the key differences between OpenGL ES and the new Vulkan, and why a developer would want to migrate to Vulkan.
本文档概述了OpenGLES与新Vulkan之间的主要区别,以及开发人员为什么要迁移到Vulkan
Paired with Galaxy S7 and Galaxy S7 edge, Vulkan API gives users the ability to play high-performance graphic games with lower battery consumption.
搭配GalaxyS7S7和银河系edge,VulkanAPI让用户以较低的电池消耗,发挥高性能图形游戏的能力。
RetroArch 1.8.2 was released yesterday with several major changes, including a new manual content scanner,faster video playback, Vulkan API fixes on Android, and more.
RetroArch1.8.2是与一些大的变化,包括新手册的内容扫描仪,更快的视频播放器,Android福尔康API修复,等等。
This class basically replicates tutorials 1 and 2-creation of a Vulkan instance and all other resources necessary for the rendered image to appear on the screen.
该类基本上重复教程1和2-创建Vulkan实例和渲染图像和其他所需的资源,以在屏幕上显示图像。
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