Examples of using Same turn in English and their translations into German
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Colloquial
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Official
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Ecclesiastic
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Medicine
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Financial
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Ecclesiastic
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Political
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Computer
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Programming
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Official/political
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Political
You cannot both move and fire a fleet in the same turn.
In the same turn the Opponent will then load his container.
Torpedoes built on ships cannot be laid the same turn.
A card may not be used the same turn it is acquired.
Then you can land with your troops via this port in the same turn.
No monsters on the field can attack during the same turn that they are Normal Summoned, Flip Summoned or Special Summoned.
No fleets involved in the process may move or fire in the same turn.
You may not fire or move a fleet in the same turn that you give it away.
You cannot count any other cards in the pile which you may intend to add in the same turn.
You can build a PBB and move the fleet in the same turn, but you cannot build the PBB and drop it in the same turn.
In contrast to the original rule the players decide upon food trade in the same turn they have passed.
You cannot move the fleet and drop a PBB in the same turn, and you cannot fire the fleet at another target in the same turn.
You can then add the king andqueen from the pile to these melds in the same turn if you wish.
Note that you cannot unload metal and build with it in the same turn; the metal that you unload on a world cannot be used for building until next turn. .
Question about Struggle for Rome Conquest- Startingfrom a city I just conquered, may I conquer more cities on the same turn?
A joker that has beenreplaced must be used in the player's same turn with 2 or more tiles from his rack to make a new set.
You cannot migrate population simultaneously to more than onedestination world from a given starting world in the same turn.
When your fleet arrives at its destination, you can unload metalonto that world and move the fleet away in the same turn--again, the metal will be unloaded onto the world from which the fleet started.
If a player places a tribe member on a Location card due to an item's effect,he cannot retrieve that tribe member on the same turn.
This means that a Ranged Unit CANNOT shoot the same turn it is played if it is engaging an enemy unit but it is not adjacent to a friendly unit, as it has not been played as a Support unit.
You can't transfer them to I-Ships in the same turn you scrap them.
As if that weren't enough, ambushingships can fire at multiple different targets in the same turn--so if an enemy attempts to bring more than one fleet through your world without stopping, your D-Ships and fleets at that world will ambush fire at each of them, doing double damage to each enemy fleet.
A player may not play an action card on the same turn it is acquired.
Question about The Cards Arsonist- Burned-down Buildings whose effect I can make use of only once per turn and which I have already used before they were burned down-can I use them once more during the same turn after having rebuilt them?
A conditional fire order is considered an action--you cannot issue a conditional fire order anda movement order in the same turn, and issuing a conditional fire order will prevent your fleet from ambushing, even if the fire order is not triggered.
As long as enough ship slots are free, the whole queue can be processed immediately,so that build orders are performed in the same turn they were submitted in.
A player can back-stab his ally by breaking the alliance in the same turn he attacks the former ally.
The Pressman(1987 and 1998) and Goliath(1994) rules are somewhat ambiguous,but seem to allow manipulation to begin on the same turn as the initial meld.
Loading and unloading take place before movement, so you can load metal froma world and move your fleet away from that world in the same turn--the metal will be loaded from the world at which the fleet started.
In order to plunder a world successfully, you must own the world at the beginning of the turn, and still own the world at the end of the turn--you cannot plunder a world in thesame turn that you capture it from someone else, or in the same turn that someone captures the world from you.