Examples of using Virtual objects in English and their translations into Chinese
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That helps to place virtual objects accurately.
For example, people can now touch,manipulate and even feel virtual objects.
Controls for moving virtual objects in the game.
Our gloved hands could pick up and move virtual objects.
So we thought manipulating virtual objects by hand would be much more powerful than swiping.
All accounts, including their resources, units, etc. are virtual objects of the game.
You will have virtual objects you can place in this augmented world and interact with them.
Definitely required for placing virtual objects in the real world.
Augmented: real world is not blocked out(i.e.user can see the real world and virtual objects).
This will be required for placing virtual objects in the real world.
For instance, these virtual objects may be animated animals or domino bricks in gaming applications.
Mobile AR platforms allow seamlessly integrate virtual objects in physical reality.
The real environment and virtual objects can be superimposed on the same picture or space in real time.
Even so, a lot of realresources are being used to create virtual objects with no clear use.
You can interact with virtual objects as if they are right in front of you, immersed in the pleasure beyond imagination.
For example, gestures can be used to zoom in,drag and drop virtual objects, draw in AR view and start or stop a video call.
For example, virtual objects increase in size as you approach them, and you can walk around them to get a closer look from any angle.
A lot of people will compete to make a BCI[Brain-Computer Interface]that will allow people to move virtual objects with just your brain.
You can interact with these virtual objects using your hands because the projector s software is able to recognize and track your movements.
They explored force-feedback controls thatwould allow users to interact directly with virtual objects with the touch of their hands.
Tango, originally Project Tango, was launched in 2014 and used special sensors andcameras on devices to display virtual objects.
WayRay's holographic AR solutions create a true augmented reality experience,where virtual objects are seamlessly integrated into the world around the car.
Some VR environments use portable tools and special plans that can make the user feel as if he could walk andinteract with virtual objects.
In a nutshell, this means that developers can use adevice's camera view to correctly place virtual objects on surfaces both horizontal and vertical.
Tango, originally Project Tango, came out in 2014 and made use of special sensors andcameras on devices to display virtual objects.
In ultra-short form, the tactile internet will allow us tohave real-time physical interaction with both real and virtual objects and entities.