Examples of using The client and server in English and their translations into Japanese
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Colloquial
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Ecclesiastic
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Computer
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Programming
Send data from both the client and server.
Both the client and server authenticate each other.
Poor User Experience: In these cases, the client and server.
The client and server are connected by network.
Protocol versioning. This allows the client and server to support.
The client and server are connected by network.
But, in this example, the client and server run on the same machine.
The client and server I described above do not tell the whole story.
Exchange certificates and cryptographic information to allow the client and server to authenticate themselves.
The client and server we have described above don't tell the whole story.
Once the re-establishment is complete, the client and server may begin to exchange application layer data.
The client and server are not configured to use the same network protocol.
Symfony's session-handling feature completely masks the client and server storage of the session IDs to the developer.
Between the client and server. This allows a great amount of flexibility and. .
Negotiate Always Sign(0x00008000) Indicates that communication between the client and server after authentication should carry a"dummy" signature.
Between the client and server. This allows a great amount of flexibility and. .
Encryption strength is determined by a combination of the cipher suites supported and the computing power of the client and server on either end of the connection.
At the outset, the client and server will pick a mutually-supported cipher suite.
The client and server do not support a common SSL protocol version or cipher suite.
In a cryptosystem like TLS, the client and server must agree on a cipher suite before they can begin communicating securely.
The client and server frameworks take care of serialization, transfer and deserialization.
Now both the client and server agree on the outcome of the transaction.
Operating systems The client and server operating systems may provide messages or process text.
If the client and server are on different computers, you must use the network server. .
It is possible for both the client and server to mutually authenticate each other, if both parties provide their own individual digital certificates.
With this message, the client and server are bound,and the client uses configuration information received from the server. .
With this message, the client and server are bound,and the client uses configuration information received from the server. .
In unicast mode, the client and server end-system addresses are assigned following the usual IPv4, IPv6 or OSI conventions.
Once the client and server have both sent their handshakes,and if the handshake was successful, then the data transfer part starts.
Note that in this case the client and server will generate the same Diffie-Hellman result(i.e., pre_master_secret) every time they communicate.