Examples of using Famicom in English and their translations into Ukrainian
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Colloquial
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Ecclesiastic
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Computer
The" Super Famicom".
December 17, Capcom releases the first MegaMan game in the long-standing series for the NES/Famicom.
In Japan, it was called the Famicom family+ computer=….
But in Japan itself,NES is known as a family computer(Famicom).
The Famicom version in Japan was released in Disk Card format for the Family Computer Disk System add-on.
Japan for the Famicom.
It and Nintendo, which was similarly exporting the Famicom to the US as the Nintendo Entertainment System(NES), planned to spend $15 million in fall and winter 1986 to market their consoles;
December 18,Square's Hironobu Sakaguchi releases Final Fantasy for the Famicom in Japan.
In Japan and North America,this generation was primarily dominated by the Famicom/NES, while the Master System dominated the European and Brazilian markets.
It was launched on the same day that Nintendo released the Family Computer(Famicom) in Japan.
In 2007, Nintendo announced that it would no longer repair Famicom or Super Famicom systems due to an increasing shortage of the necessary parts.
The console enjoyed a brief period of popularity inTaiwan before the market was taken over by cheaper Famicom clones.
The Mega Drive remained adistant third in Japan behind Nintendo's Super Famicom and NEC's PC-Engine throughout the 16-bit era.
According to Edge, lessons from the SG-1000's lack of commercial success were used in the hardware redesign of the Mark III,the console was designed to be more powerful than the Famicom.
Despite featuring technicallymore powerful hardware than its chief competition, the Famicom, the Mark III did not prove to be successful at its launch.
After releasing several unsuccessful games for the Famicom, Square relocated to Ueno, Tokyo in 1987 and developed a role-playing video game titled Final Fantasy, inspired by Enix's success in the genre with the 1986 Dragon Quest.
January 14, Nintendo releases Zelda II: The Adventure of Link for the Famicom Disk System in Japan only.
The introduction of the Famicom console from Japan in 1985, or as its most famously known in America the Nintendo Entertainment System(NES) was a clever and thought out process to take control of the gaming market in the states.
In 1986, Compile would release their first shoot'em up, Zanac,on the MSX computer and Famicom Disk System console.
Sega and Nintendo, which was similarly exporting the Famicom to the US as the Nintendo Entertainment System(NES), planned to spend $15 million in the fall and winter of 1986 to market their consoles; Sega hoped to sell 400,000 to 750,000 consoles in 1986.
In Japan, the Mega Drive sold poorly against its two main competitors, Nintendo's Super Famicom and NEC's PC Engine.
Dragon Quest series(1986- present)- character designs Dragon Ball: Shenlong no Nazo(1986)-designed several characters including Kuririan(クリリアン)[80] Famicom Jump II: Saikyō no Shichinin(1991)- boss monster design Chrono Trigger(1995)- character and setting designs.
Difficulties arose from Nintendo's licensing practices with third-party developers at the time,whereby Nintendo required that titles for the Famicom not be published on other consoles.
The third generation(sometimes referred to as the 8-bit era) began on July 15, 1983, with the Japanese releaseof both the Family Computer(referred to in Japan in the abbreviated form"Famicom", and later known as the Nintendo Entertainment System, or NES, in the rest of the world) and SG-1000.
In addition to manga, she has published four novels with illustrations by herself,as well as doing character designs for Square's Super Famicom RPG Live A Live's Science Fiction chapter,"Mechanical Heart.".