Examples of using Opengl in English and their translations into Croatian
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Colloquial
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Ecclesiastic
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Computer
No OpenGL support.
The system supports OpenGL 2.0.
KCM OpenGL Information.
Could not initialize OpenGL.
OpenGL Display Settings.
A custom OpenGL ES driver.
Could not initialize OpenGL.
Disables OpenGL rendering.
All effects are rendered in real time using OpenGL ES 2.0.
Use OpenGL screen savers.
Rapid work using OpenGL ES.
Cubes in OpenGL simulating realistic physics.
The set-top box plays advanced 2D and3D graphics with OpenGL ES 2.0 support.
A simple but nice OpenGL ES 2.0 powered plasma live wallpaper. 1.
An open source version of Marathon Infinity for SDL that has OpenGL disabled.
Support for OpenGL graphics in applications that run on the guest Windows-based systems;
The world's most popular graphics benchmark for OpenGL ES 3.1 supported devices 1.
See the OpenGL version information in the top-left corner of the main menu, it should be at least 1.4.x.
Free The world's most popular graphics benchmark for OpenGL ES 3.1 supported devices.
Video: 512 MB,compatible with OpenGL 2.0(on graphics cards from ATI are possible artifacts).
Another Wine component translates Direct3D calls into OpenGL calls, working with OpenGL.
MIView is an OpenGL based medical image viewer that contains useful tools such as a DICOM anonymizer and format conversion utility.
If you have ridiculously low framerate in game it might be because your OpenGL drivers are out of date.
OpenGL makes possible to interpret megabytes of spectral data, which would else take weeks, thus allowing to easily improve visualisation algorithms being developed.
A set of libraries allows you to play a combined graphics,combining technology OpenGL and Direct3D.
Games and apps won't work if they use a version of OpenGL greater than 1.1, or if they rely on"anti-cheat" drivers.
Fraps- a software designed to work with games andapplications that use DirectX or OpenGL graphics technology.
Available for: iPhone 3GS and later, iPod touch(4th generation) and later, iPad 2 and later Impact:Applications that use OS X's OpenGL implementation may be vulnerable to an unexpected application termination or arbitrary code execution Description: Multiple memory corruption issues existed in the handling of GLSL compilation.
The apps use linear rendering, the lower end andolder devices do not support this way of rendering which requires OpenGL ES 3.
Virtual PC emulates obsolete'S3 Trio' graphics system andcan not use any version of DirectX or OpenGL for graphics acceleration.